[cod] CoD WaW Linux Files
James Landi
jim at landi.net
Sat Nov 15 11:04:00 EST 2008
I know, I know.... believe me they are sick of hearing from me already :-)
-Jim Landi
Rudedog
FPSadmin.com
Caleb Stephens wrote:
> >because if they do give us a hard date and miss it we the community
> get all pissy and start complaining.
>
> Then what do they do when they DON'T give us a date? lol j/k
>
>
> On Sat, Nov 15, 2008 at 5:38 AM, James Landi <jim at landi.net
> <mailto:jim at landi.net>> wrote:
>
> I've already talked to Activision and Treyarch.
> Activision is looking into getting me an eta if they can and
> Treyarch skipped over the question (I've asked again this am).
> They don't like answering these things because if they do give us
> a hard date and miss it we the community get all pissy and start
> complaining.
> Again remember that there was a hefty day one patch. I would
> assume Ryan had to wait for those fixes to work on the Linux bits
> or start over when he got the patch.
> In the past he has had to wait for the final bits before he
> started, what's different this time? nothing.
> For all the newer people to this mailing list. There is nothing
> new in this release other then Treyarch seems to be in touch with
> the PC community much better then IW has been in the past. Also
> remember these guys are mostly PC devs at heart, they are not
> keeping anything back, it's just the way the bits fall.
>
> -Jim Landi
> Rudedog
> FPSadmin.com
>
>
>
> tommii | Mailinglist wrote:
>
> why dont we call treyarch or something ? just to give it a
> shot ... and ask them about the files
>
> ----- Original Message -----
> *From:* Stephan De Jonge <mailto:stephanovitsj at hotmail.com
> <mailto:stephanovitsj at hotmail.com>>
> *To:* cod at icculus.org <mailto:cod at icculus.org>
> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> *Sent:* Saturday, November 15, 2008 11:09 AM
> *Subject:* RE: [cod] CoD WaW Linux Files
>
> I think Ryan does not say anything because he is not hired
> to do
> so. If he is being hired he is hired to make linux files :P
> The lack of communication imo is the error of
> Activision/TreyArch.
>
> > Date: Sat, 15 Nov 2008 11:04:07 +0100
> > From: JDNIK83 at gmx.de <mailto:JDNIK83 at gmx.de>
> <mailto:JDNIK83 at gmx.de <mailto:JDNIK83 at gmx.de>>
>
> > To: cod at icculus.org <mailto:cod at icculus.org>
> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> > Subject: Re: [cod] CoD WaW Linux Files
> >
> > Why Ryan doesn`t say anything?
> >
> > Plzzzz :)
> > Wanna run my Server.
> >
> > greetz JDNIK
> >
> >
> > -------- Original-Nachricht --------
> > > Datum: Fri, 14 Nov 2008 15:07:03 -0500
> > > Von: James Landi <jim at landi.net <mailto:jim at landi.net>>
> > > An: cod at icculus.org <mailto:cod at icculus.org>
> > > Betreff: Re: [cod] CoD WaW Linux Files
> >
> > > As long as I've been playin.... I mean supporting these
> game
> there is
> > > not other "ryan".
> > >
> > > While I've always said, EA or Activision should snatch
> him up.
> In the
> > > long run, I think Ryan holding out and being
> independent is a
> win for
> > > him and the rest of us.
> > >
> > > Jim Landi
> > > Rudedog
> > > FPSadmin.com
> > >
> > > John Kennington wrote:
> > > > If he is not porting it, then he is not under an NDA.
> > > >
> > > > On Fri, Nov 14, 2008 at 2:37 PM, Geoff Goas
> <gitman at gmail.com <mailto:gitman at gmail.com>
> > > > <mailto:gitman at gmail.com <mailto:gitman at gmail.com>>>
> wrote:
> > > >
> > > > i doubt the NDA would prevent Ryan from telling us
> he's NOT the
> > > > one porting it to linux...
> > > >
> > > >
> > > > On Fri, Nov 14, 2008 at 1:57 PM, Bong-Master
> > > > <bong-master at 22ndsas.org.uk
> <mailto:bong-master at 22ndsas.org.uk>
> <mailto:bong-master at 22ndsas.org.uk
> <mailto:bong-master at 22ndsas.org.uk>>>
> > > > wrote:
> > > >
> > > > i still can not find the other post But getting a
> answer from
> > > > Activision & Treyarch about the bins is getting to be
> a joke i
> > > > have sent 4 mails asking about them 2 Activision & 2
> Treyarch
> > > > & no reply from either.
> > > >
> > > > --------------------------------------------------
> > > > From: "Tyson" <twisted at twistedgamingservice.com
> <mailto:twisted at twistedgamingservice.com>
> > > > <mailto:twisted at twistedgamingservice.com
> <mailto:twisted at twistedgamingservice.com>>>
> > > > Sent: Friday, November 14, 2008 6:30 PM
> > > >
> > > > To: <cod at icculus.org <mailto:cod at icculus.org>
> <mailto:cod at icculus.org <mailto:cod at icculus.org>>>
> > > > Subject: Re: [cod] CoD WaW Linux Files
> > > >
> > > > Your quote right there, if correct, says Ryan isn't doing
> > > > the bins.
> > > >
> > > > On 11/14/08, Bong-Master <bong-master at 22ndsas.org.uk
> <mailto:bong-master at 22ndsas.org.uk>
> > > > <mailto:bong-master at 22ndsas.org.uk
> <mailto:bong-master at 22ndsas.org.uk>>> wrote:
> > > >
> > > > This post from the intel section
> > > > http://www.callofduty.com/intel/156
> > > > Says that Linux servers will be available for the
> > > > retail game.
> > > >
> > > > I can't find the other post about the bins but will
> > > > have another look wen i
> > > > get in
> > > >
> > > >
> > > > From: Jan Biec
> > > > Sent: Friday, November 14, 2008 4:36 PM
> > > > To: cod at icculus.org <mailto:cod at icculus.org>
> <mailto:cod at icculus.org <mailto:cod at icculus.org>>
> > > > Subject: Re: [cod] CoD WaW Linux Files
> > > >
> > > >
> > > > I remember that somone write that Linux Files will be
> > > > avilable with the Game
> > > > Release...
> > > >
> > > >
> > > > --
> > > > Sent from my mobile device
> > > >
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> > > >
> > > >
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> > > >
> > > >
> > > >
> > > >
> > > >
> > > > --
> > > > Geoff Goas
> > > > Network Engineer
> > > >
> > > >
> > > >
> > > >
> > > > --
> > > > "Some people are like a Slinky .. Not really good for
> anything, but
> > > > you still can't help but smile when you shove them
> down the
> stairs."
> > >
> > >
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