[cod] License key is no longer required to run a Dedicated Server.

james landi jim at landi.net
Wed Nov 12 16:33:35 EST 2008


While there is not a download of sorts, you still need to install it 
locally to get the files (where the key is needed) and then upload to 
your server, just like CoD4.

-Jim Landi
Rudedog
FPSadmin.com





Lars Vik wrote:
> Hi guys,
>
> While I am patiently waiting for the European release I checked out the
> 1.1 patch readme for CoD:WoW. Until the Linux binaries are ready I'll
> put up a Windows server in the mean time. Anyways... * License key is no
> longer required to run a Dedicated Server.
>
> In the list of fixes this point made me wonder... Is there a dedicated
> server download available perhaps? I mean, as far as I know you can't
> install the game without a license key, so why this fix? So is there a
> "server download" available or do I have to install the full game from
> DVD as usual?
>
> Call of Duty: World at War PC Patch 1.1
> Fixes
> * Mods are now enabled in Co-op, Single Player, and Multiplayer.
> * Players will now be notified when a new patch is available.
> * Improvements for SLI support.
> * G_Spawn: no free entities crash has been fixed.
> * Server no longer runs out of script variables.
> * License key is no longer required to run a Dedicated Server.
> * A Dedicated Server can now be started from the Command Line via Remote
> Desktop Connection.
> * Various fixes in Server Browser.
> * Players will no longer see multiple friend invites from the same 
> friends.
> * When a player calls in a recon plane in a Hardcore match, the HUD will
> properly appear.
> * Clan Tags will now display in game where appropriate.
> * Map holes fixed
> * Spawn improvements and weapon balancing
>
> Please advice,
>
> L
>
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>




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