[cod] Building server

Anton Xuereb mewt.reaper at gmail.com
Thu Mar 13 10:36:17 EDT 2008


to be precise: ubuntu server edition. Dont put a GUI on a server..just
wastes resources

On Thu, Mar 13, 2008 at 3:09 PM, Guðmundur Örn Ingvarsson <
Gudmundur.Ingvarsson at landsbanki.is> wrote:

>  I'd recommend Ubuntu, free, robust and easy
>
>
>
> ___________________________________________
>
> *Guðmundur Örn Ingvarsson
> **Landsbankinn**
> *Kerfisfræðingur / Systems Engineer*
> *Upplýsingatæknisvið / IT Department
> UNIX & Linux Administration
>
> Sími / Tel.: (+354)  410 6730
> Farsími / Mobile: (+354)  820 5074
> Fax: (+354)  410 3032
> gudmundur.ingvarsson at landsbanki.is
> www.landsbanki.is
>
>
>
> *From:* Donald Stephens [mailto:donald.stephens at activant.com]
> *Sent:* 13. mars 2008 13:58
> *To:* cod at icculus.org
> *Subject:* RE: [cod] Building server
>
>
>
> Thanks for the help on this. I ordered a quad core XEON @ 2.4 and 4 GB of
> ram. Right now I'm running Redhat 9 on the original box, but I want to take
> advantage of the 64 bit cores and will be downloading a new version of Linux
> today. What are the recommendations for the best 64bit version to use with
> COD4?
>
>
>
> -Don
>
>
>  ------------------------------
>
> *From:* Dallas Crandall [mailto:dallas at crd-dwc.com]
> *Sent:* Wednesday, March 12, 2008 10:42 AM
> *To:* cod at icculus.org
> *Subject:* RE: [cod] Building server
>
>
>
> I have had up to 12 servers running under Fedora 4 Linux quad 1.6ghz xeon
> w/ 8 gigs of ram, so yes linux will support all the cpu's you can stuff in
> the box. The real issue is bandwidth, my small development servers are on an
> 8 meg pipe and the big guy is on a 100meg. The more you have the less lag
> you will have. COD4 is limited to 1 gig per server, for just the game
> portion it hovers around 250 megs of memory each.
>
> *Dallas Crandall*
>
> * *
>
>
>
>
>
> -----Original Message-----
> *From:* Donald Stephens [mailto:donald.stephens at activant.com]
> *Sent:* Tuesday, March 11, 2008 2:42 PM
> *To:* cod at icculus.org
> *Subject:* [cod] Building server
>
>
>
> Hello All,
>
>
>
> I'm going to be building a new server to replace a box that is running
> three instances of the COD4 Linux server. The current box is a 2.6Ghz P4
> with 2Gb of RAM. It plays fine most of the time with two of the servers
> almost always maxed out at 32 players each and one sits idle for TWL
> matches. I want to go with a quad core Xeon but I'm not sure how fast I need
> to go with it. I plan on running as many servers on one box as possible. If
> I can get 6 servers running on a single box with no lag that would be great.
> Can any one tell me if the cod4 Linux server supports multiple CPUs?
>
>
>
> Also what would you recommend in the way of CPU frequency and RAM. I was
> thinking somewhere around quad 2.4ghz with 4Gb of RAM.
>
>
>
> What are your suggestions?
>
>
>
> *Don Stephens*
>
>
>
>
>
>
>
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>
>
> Notice: This transmission is for the sole use of the intended recipient(s)
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>
>
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> http://www.landsbanki.is/disclaimer
>
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