[cod] Building server

Dallas Crandall dallas at crd-dwc.com
Wed Mar 12 13:42:27 EDT 2008


I have had up to 12 servers running under Fedora 4 Linux quad 1.6ghz xeon w/
8 gigs of ram, so yes linux will support all the cpu's you can stuff in the
box. The real issue is bandwidth, my small development servers are on an 8
meg pipe and the big guy is on a 100meg. The more you have the less lag you
will have. COD4 is limited to 1 gig per server, for just the game portion it
hovers around 250 megs of memory each.
Dallas Crandall



-----Original Message-----
From: Donald Stephens [mailto:donald.stephens at activant.com]
Sent: Tuesday, March 11, 2008 2:42 PM
To: cod at icculus.org
Subject: [cod] Building server

Hello All,

I'm going to be building a new server to replace a box that is running three
instances of the COD4 Linux server. The current box is a 2.6Ghz P4 with 2Gb
of RAM. It plays fine most of the time with two of the servers almost always
maxed out at 32 players each and one sits idle for TWL matches. I want to go
with a quad core Xeon but I'm not sure how fast I need to go with it. I plan
on running as many servers on one box as possible. If I can get 6 servers
running on a single box with no lag that would be great. Can any one tell me
if the cod4 Linux server supports multiple CPUs?

Also what would you recommend in the way of CPU frequency and RAM. I was
thinking somewhere around quad 2.4ghz with 4Gb of RAM.

What are your suggestions?

Don Stephens



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