AW: [cod] COD4: 2 players with same guid (hack?)

[OL]YODA yoda at opferlamm-clan.de
Sun Mar 2 18:14:24 EST 2008


Hi all

Are you sure about this?
I often hear from players who can´t connect to any server with the error
message "key is in use" - so if pb_guid_relax is automatically set back to 7
there should be no player who has this problem the whole time (some got
their game changed from AV because of this permanent error), or am I wrong?
I don´t believe that they all coincidentally find server which disallow
double guids just in the moment of their search.

Many greetings

Thomas
aka [OL]YODA

-----Ursprüngliche Nachricht-----
Von: Rüdiger Meier [mailto:sweet_f_a at gmx.de]
Gesendet: Sonntag, 2. März 2008 21:41
An: cod at icculus.org
Betreff: Re: [cod] COD4: 2 players with same guid (hack?)


On Sunday 02 March 2008 21:02:34 Tyson Couch wrote:
> Well let us see, there is the Pirated software issue...
>
> Do I really need to go on? You only paid for one copy of the game you want
> to use it on multiple PC's at the "SAME" time pay for multiple copies.

That was not my point.
My point is why cares the server admin about duplicated GUID when even the
manufacturer of the game allows it?
The duplicated GUID kick is just an additionally PB feature which even was
never available when any cod game came out!

BTW I dont play any computer game by myself. The last game Ive played and
bought was Monkey Island 2 I think.

> The mentality you showed is what allows the Movie and Record industries to
> get away with their blanket suing of people for frivolous reasons.

I dont think I posted anything related to my mentality.

cu,
Rudi


> Tyson
> Twisted Gaming Service
> http://www.twistedgamingservice.com
>
>
>
> -----Original Message-----
> From: Rüdiger Meier <sweet_f_a at gmx.de>
> [mailto:=?ISO-8859-1?Q?R=FCdiger_Meier_<sweet=5Ff=5Fa at gmx.de>?=]
> Sent: Sunday, March 02, 2008 12:18 PM
> To: cod at icculus.org
> Subject: Re: [cod] COD4: 2 players with same guid (hack?)
>
> On Sunday 02 March 2008 18:41:44 Robert Ros wrote:
> > After every map change the guidrelax goes back to 7. We use the folowing
> > punkbuster task to change the guidrelax to 0 every 10 minutes:
>
> Since quake3 I wondered why server admins always wants to use
> pb_sv_guidrelax 0....
>
> If a fiend is coming to my house, why don't let him play a round together
> with
> me on the same server using my key too?
> What is this good for from server admins view? Can anybody explain this
> please?
>
> cu,
> Rudi
>
> > pb_sv_task 0 600 "pb_sv_guidrelax 0"
> >
> > I hope this helps.
> >
> > Ronny Schedel wrote:
> > > So IW don't want to sell their products if they allow the same key
> > > playing on the same time...
> > >
> > >> both using the same key nothing else
> > >>
> > >> guidrelax 7 is their friend :)
> > >>
> > >> and afaik you cant change pb_sv_guidrelax to 0, after map restart its
> > >> back to 7
> > >>
> > >> its not a bug just a feature to get more player? :)
> > >>
> > >>
> > >> ----- Original Message ----- From: "Ronny Schedel"
> > >> <info at ronny-schedel.de>
> > >> To: <cod at icculus.org>
> > >> Sent: Sunday, March 02, 2008 5:01 PM
> > >> Subject: [cod] COD4: 2 players with same guid (hack?)
> > >>
> > >>> Hello,
> > >>>
> > >>> today we had 2 players with the same guid on our COD4 server. Is it
a
> > >>> hack? Can we prevent this server side?
> > >>>
> > >>> Best regards
> > >>>
> > >>> Ronny Schedel
> > >>>
> > >>> ---
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> > >>
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> > >
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>
>
>
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