[cod] COD4: 2 players with same guid (hack?)

Rüdiger Meier sweet_f_a at gmx.de
Sun Mar 2 14:18:29 EST 2008


On Sunday 02 March 2008 18:41:44 Robert Ros wrote:
> After every map change the guidrelax goes back to 7. We use the folowing
> punkbuster task to change the guidrelax to 0 every 10 minutes:

Since quake3 I wondered why server admins always wants to use
pb_sv_guidrelax 0....

If a fiend is coming to my house, why don't let him play a round together with 
me on the same server using my key too?
What is this good for from server admins view? Can anybody explain this 
please?

cu,
Rudi



> pb_sv_task 0 600 "pb_sv_guidrelax 0"
>
> I hope this helps.
>
> Ronny Schedel wrote:
> > So IW don't want to sell their products if they allow the same key
> > playing on the same time...
> >
> >> both using the same key nothing else
> >>
> >> guidrelax 7 is their friend :)
> >>
> >> and afaik you cant change pb_sv_guidrelax to 0, after map restart its
> >> back to 7
> >>
> >> its not a bug just a feature to get more player? :)
> >>
> >>
> >> ----- Original Message ----- From: "Ronny Schedel"
> >> <info at ronny-schedel.de>
> >> To: <cod at icculus.org>
> >> Sent: Sunday, March 02, 2008 5:01 PM
> >> Subject: [cod] COD4: 2 players with same guid (hack?)
> >>
> >>> Hello,
> >>>
> >>> today we had 2 players with the same guid on our COD4 server. Is it a
> >>> hack? Can we prevent this server side?
> >>>
> >>> Best regards
> >>>
> >>> Ronny Schedel
> >>>
> >>> ---
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> >>
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> >
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>
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