[cod] number of linux vs windows servers?
Sparker
sparker at bls4sof.com
Sun Jun 29 09:52:54 EDT 2008
LOL - Well said man.... But you know like everything else... Shit gets
leaked..
Simple Logic is best in my mind - But hey who knows.... Maybe some Corp.
Companies will pick up on that as well.
Later
Sparker
bloodlustsoldiers.com
-----Original Message-----
From: Ollie C. - Frrsh Support [mailto:support at frrsh.co.uk]
Sent: Sunday, June 29, 2008 8:51 AM
To: cod at icculus.org
Subject: Re: [cod] number of linux vs windows servers?
Simple you don't tell the windows guys that their patch is ready ;-) problem
solved!
Both at the same time windows guys wouldn't know any different linux guys
are happy! or am i using to much logic here now!
RockFreak
Sparker wrote:
> Oh so true Jim,
>
> If they would just hold back and release both at the same time - There
> would be no issues.
> However you know the windows guys would still be like - WHY NOT JUST
> RELEASE OURS NOW Blah blah blah.... LOL
>
> The excuse would be " Why make us wait for Linux guys?"
>
> So no matter what someone is pissed off.
>
> Difference is.... There are more Linux admins then there are Windows.
>
>
> Thanks
> Sparker
> bloodlustsoldiers.com
>
> -----Original Message-----
> From: James Landi [mailto:jim at landi.net]
> Sent: Sunday, June 29, 2008 8:38 AM
> To: cod at icculus.org
> Subject: Re: [cod] number of linux vs windows servers?
>
> The funny thing is, with this patch geared more towards server
> exploit, you would think they would have released both the Linux and
> Windows patch at the same time.
>
> On one hand we should be greatful we got another patch to fix these
issues.
> On the other hand, when will they learn that if they just hold back a
> day or two (and not release it over a weekend) everyone would be happy
> all at once.
>
> -Jim
> Rudedog
> FPSadmin.com
>
> PS - this is something I will bring up next time I'm out at
> Activision/IW/Treyarch
>
>
> Ollie C. - Frrsh Support wrote:
>
>> Quote:Sparker
>> " I still know people that only bought the game for MP and have never
>> tried the Single Player."
>>
>> I'm one of those people. Although I have tried the single player in
>> cod4 and I do like :D
>>
>> RockFreak
>>
>> Sparker wrote:
>>
>>> Actually - The multiplayer aspect of the games makes them a whole
>>> lot more.
>>>
>>> Think about all the things we as gamers do for the companies.
>>>
>>> We provide the servers - We convince our other friends and family to
>>> buy the games.
>>>
>>> This is how they make serious money. People like me who convince 75
>>> members of a clan to go out and buy the game because I think it is
>>> great.
>>>
>>> So in all aspects when I am convincing people to go buy a game it is
>>> not because of the Single player - It is because of the Multiplayer.
>>> Single player is cool and all - but in order to game with my friend
>>> I have to play MP -
>>>
>>> If they were simply focused on selling a Single Player game - They
>>> would incorporate COOP.
>>>
>>> So I truly believe that MP is a like a whole other department for
>>> them. They still make a killing either way.
>>>
>>> I still know people that only bought the game for MP and have never
>>> tried the Single Player.
>>>
>>> Later
>>> Sparker
>>>
>>> *From:* John Kennington [mailto:jwkennington at gmail.com]
>>> *Sent:* Sunday, June 29, 2008 8:03 AM
>>> *To:* cod at icculus.org
>>> *Subject:* Re: [cod] number of linux vs windows servers?
>>>
>>> They why don't they do it for all their games? I am not so sure that
>>> is the case. I believe that they, just like IW, consider multiplayer
>>> as an "add-on" to a game. They get their revenue from selling single
>>> player games.
>>>
>>> On Sun, Jun 29, 2008 at 8:56 AM, Georgecooldude
>>> <georgecooldude at gmail.com <mailto:georgecooldude at gmail.com>> wrote:
>>>
>>> Its in Activision's interests to continue to develop a linux client
>>> seeing as we the community provide the servers which they generate
>>> revenue from by providing a multiplayer aspect of the game.
>>>
>>> On Sun, Jun 29, 2008 at 1:48 PM, John Kennington
>>> <jwkennington at gmail.com <mailto:jwkennington at gmail.com>> wrote:
>>>
>>> Then why do they care about linux binaries at all? If they don't
>>> develop for it, why bother to "QA" the binary? Even a blind man
>>> could see the reason. <rant off>. I know, not a place for the rants,
>>> but every time a patch is released we go through the same old s***.
>>> We run the games and ATVI knows it. They really don't care what we
>>> think, want, or need. We will run them with what they give us.
>>> Simple as that.
>>>
>>> On Sun, Jun 29, 2008 at 8:44 AM, |T-OC|Morpheus|:.Web
>>> <morpheus at clantoc.org <mailto:morpheus at clantoc.org>> wrote:
>>>
>>> Because from the point of view of IW (and Activision guys who are
>>> for sure MS-paid ^^) linux is not the platform they develop for, and
>>> so they don't support it. It's pretty miraculous that we have linux
>>> binaries for our prefered games, and it's not because of Activision
>>> interests :(
>>>
>>>
>>>
>>> Ollie C. - Frrsh Support wrote:
>>>
>>> Look at the lack of servers last night i'd guess there are more
>>> linux vs windows!
>>>
>>> Why didn't they just wait for the linux patch to be done then
>>> release them all together?!?!?!?
>>>
>>> Rock Freak
>>>
>>> Craig Nimmo wrote:
>>>
>>> If the delays keep up we'll be switching all our Linux servers to
>>> Windows ones........ which I really don't want to do. But
>>> screaming customers is not what we want!
>>>
>>> Have we got any news.......
>>>
>>> Craig
>>>
>>> -----Original Message-----
>>> From: Peter Wirdemo [mailto:drnuke at wirdemo.se
>>> <mailto:drnuke at wirdemo.se>] Sent: Monday, 30 June 2008 12:26 a.m.
>>> To: cod at icculus.org <mailto:cod at icculus.org>
>>> Subject: [cod] number of linux vs windows servers?
>>>
>>> Hello!
>>>
>>> About that the linux patches always are a bit late...
>>>
>>> Anyone know about any statistics of linux vs windows callofduty
>>> servers?
>>>
>>> /Peter
>>>
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>>> --
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