[cod] Usermaps and Mods on BasePath!
Tyson
twisted at twistedgamingservice.com
Sat Jun 7 12:34:35 EDT 2008
All said and done yesterday my phone received over 300 msg's from this list.
I had to stop checking this account from my phone.
Tyson
Twisted Gaming Service
http://www.twistedgamingservice.com
-----Original Message-----
From: Jeffrey Veenhuis [mailto:Jeffroiscool at gmail.com]
Sent: Saturday, June 07, 2008 12:44 AM
To: cod at icculus.org
Subject: Re: [cod] Usermaps and Mods on BasePath!
|T-OC|Morpheus|:.Web schreef:
> Erf, was hoping to re-arrange my folders in a way cleaner than now,
> like my cod2 tree on the server. I'll check that, and share the
> results here.
>
> See you later, I don't have much time this week end (at least, servers
> are working quite well, and everybody can run the same version now).
>
> Torsten Köhler wrote:
>> Hallo,
>>
>> i have testet the 1.6 Patch on shared dirs without mods and usermaps
>> dir on _BasePath_ :-( :-(
>>
>> basepath
>> main
>> miles
>> pb
>> zone
>>
>>
>> homepath
>> main
>> mods
>> pb
>> usermaps
>>
>> IT?S not work!
>>
>> Only mods dir in homepath Server not Running Script error!
>>
>> And only usermaps dir in homepath MSG: A mod is required to run
>> Custom Maps
>>
>>
>> Patch 1.7 Release date? :-)
>>
>> Sorry four my Englisch ists 3:00 AM
>>
>
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>
>
>
Ok I woke up and I got like 200 messages in my inbox rofl!
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