[cod] localized_code_post_gfx_mp.ff

Miguel Hernáez miguel at innovagames.es
Sat Jun 7 08:28:08 EDT 2008


Thank you! I am spanish, we are near. :)

|T-OC|Morpheus|:.Web escribió:
> All I said (I'm french, maybe misunderstood previous posts) is that I 
> was using two different files on my computer and on the server, and it 
> was running fine. So you can trust the localized given with the linux 
> patch without problem. Don't forget I'm talking only for my experience :D
>
> Miguel Hernáez wrote:
>> Isn't the logical "english" in the server and "french" in the client? 
>> I am more confused now. :)
>>
>> |T-OC|Morpheus|:.Web escribió:
>>> Running since this night with no problem, I have the 'english' zone 
>>> folder on my computer and 'french' zone folder on the server. I 
>>> don't have checked if the 'localized...' were differing or not...
>>>
>>> It's fun to see that the iw_13.iwd file is essentially containing 
>>> textures for the new maps, chinatown/carentan in front ^^
>>>
>>> Miguel Hernáez wrote:
>>>> But then the correct is upload the localized client file to the 
>>>> server and will it run without problems?
>>>>
>>>> Christian Celler escribió:
>>>>> James Landi wrote:
>>>>>> I would go with the newly released updated one, as there has not 
>>>>>> been any regional patches just the one.  With that said, I would 
>>>>>> rename the old one first then upload the new one just in case.
>>>>>
>>>>> There is no "old" one - there is the one from my 1.6 client which 
>>>>> differs from the one in the server-install...
>>>>>
>>>>> Regards
>>>>>   Christian
>>>>>
>>>>
>>>>
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>>
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