[cod] Patch 1.6 and Map Pack

Joker{eXtreme+} joker at mycallofduty.com
Wed Jun 4 13:29:56 EDT 2008


Ryan hasn't released anything yet!

~Joker


----- Original Message ----- 
From: "|T-OC|Morpheus|:.Web" <morpheus at clantoc.org>
To: <cod at icculus.org>
Sent: Wednesday, June 04, 2008 10:13 AM
Subject: Re: [cod] Patch 1.6 and Map Pack


> Good to know if Ryan forget to include it within the release... Also 
> need to update PB files with the new MD5sum...
> 
> Joker{eXtreme+} wrote:
>> main/iw_13.iwd
>> was excluded from Rudedogs Email
>>
>> ~Joker
>>
>>
>> ----- Original Message ----- From: "Steffen Rieker" <begbie at begbie.ws>
>> To: <cod at icculus.org>
>> Sent: Wednesday, June 04, 2008 9:58 AM
>> Subject: Re: [cod] Patch 1.6 and Map Pack
>>
>>
>>> Cheers mate's,
>>>
>>> just one question: The 1.6 binary's are not yet released, right?
>>>
>>> cheers
>>> .:SO:.Begbie
>>>
>>> Clanwarz schrieb:
>>>> On Wed, Jun 4, 2008 at 6:37 AM, James Landi <jim at landi.net 
>>>> <mailto:jim at landi.net>> wrote:
>>>>
>>>>     It's not leaked, this is the Nvidia SLI club members 24 hour
>>>>     advance released.  Emails went out late last night early am today.
>>>>
>>>>     Also files touched by the 1.6 are
>>>>
>>>>     /zone/english/code_post_gfx_mp.ff
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Jim , this file has a date of 10/4/2007. Can you confirm the date on 
>>>> your file?
>>>>
>>>> --jay
>>>
>>>
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>>>
>>
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> 
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>



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