[cod] Patch 1.6 and Map Pack

H. I. Kumpeli hannu at shadowstyle.nl
Wed Jun 4 07:25:08 EDT 2008


That would be idd very nice

 

Van: Andre Lorbach [mailto:alorbach at ro1.adiscon.com] 
Verzonden: woensdag 4 juni 2008 13:24
Aan: cod at icculus.org
Onderwerp: RE: [cod] Patch 1.6 and Map Pack

 

Now it is leaked anyways, can you release the linux files as well ryan? 

 

Thx and best regards,

Andre

 

From: voting taxpayer [mailto:voting_taxpayer at yahoo.com] 
Sent: Wednesday, June 04, 2008 12:05 PM
To: cod at icculus.org
Subject: Re: [cod] Patch 1.6 and Map Pack

 


Looks like the 1.6 patch got accidently released early through nvidia.  Some
of the Windows servers are already up on 1.6 and showing the new maps.
Changes from readme below - note no new killcam.  

 

Download:

http://download.nvidia.com/downloads/nZone/demos/CoD4MW-1.6-PatchSetup.exe

 

Changes are:

- New maps Creek, Chinatown, Broadcast, and Killhouse
- Hardcore and oldschool server browser filters
- Fix for a Denial of Service attack.
- Includes all the changes up to patch 1.5

 

woowoo


--- On Wed, 6/4/08, Joker{eXtreme+} <joker at mycallofduty.com> wrote:

From: Joker{eXtreme+} <joker at mycallofduty.com>
Subject: Re: [cod] Patch 1.6 and Map Pack
To: cod at icculus.org
Date: Wednesday, June 4, 2008, 12:34 AM

Thanks for the notification Ryan
 
~Joker
 
 
----- Original Message ----- 
From: "Ryan C. Gordon" <icculus at icculus.org>
To: <cod at icculus.org>
Sent: Tuesday, June 03, 2008 8:48 PM
Subject: Re: [cod] Patch 1.6 and Map Pack
 
 
> 
>> I'm crossing all fingers I have in order to get a fully bugfixed
version 
>> this time, it is strange that with 70+% of linux servers running, we 
>> still get a buggy release, needing ugly workaround (see 
>> https://bugzilla.icculus.org/show_bug.cgi?id=3535 in example...)
> 
> This bug is fixed for the 1.6 Linux server.
> 
> --ryan.
> 
> 
> 
> 
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
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> 
> 
 
 
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