[cod] High lag in 1.7

Robert Mount rmount at pobox.com
Wed Jul 16 14:52:41 EDT 2008


Some hack display characters glowing red/green and can be seen through
a wall.  No UAV needed for that.

--Rob

On Wed, Jul 16, 2008 at 2:43 PM, John Kennington <jwkennington at gmail.com> wrote:
> Unless you know that UAV is up, you cannot make a determination of cheating
> on ESP or other hacks that block PB screenshots.
>
> On Wed, Jul 16, 2008 at 2:36 PM, Kjell Munkestam <kjell.munkestam at telia.com>
> wrote:
>>
>> I don't understand what you mean. Surely figures ghosting through a wall
>> have nothing to do with UAV.
>>
>> /Kjell
>>
>> -----Original Message-----
>> From: John Kennington [mailto:jwkennington at gmail.com]
>> Sent: den 16 juli 2008 13:15
>> To: cod at icculus.org
>> Subject: Re: [cod] High lag in 1.7
>>
>> It won't matter what they do.  Until they can show if UAV is up, the
>> screen shot is pretty useless.
>>
>> On Tue, Jul 15, 2008 at 10:24 PM, MaydaX <maydaxone at gmail.com> wrote:
>>>
>>> They doubled it to approx 307,200 (640x480)
>>>
>>> MaydaX
>>>
>>> Kjell Munkestam wrote:
>>>>
>>>> Ok, haven't seen any announcement of that.
>>>>
>>>> Sounds like a good explanation. Admins have probably set up for larger
>>>> than
>>>> 82k pixels but only received 82k pixels and now that it has changed they
>>>> actually get what they set up. Which can be a lot larger than 82k pixels
>>>> (e.g 1024*768 = 786K pixels, about 9-10 times more).
>>>>
>>>> Anyone know what the max amount of pixels are now?
>>>>
>>>> /Kjell
>>>>
>>>>
>>>>
>>>
>>>
>>> ---
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>>>
>>>
>>
>>
>>
>> --
>> "Some people are like a Slinky .. Not really good for anything, but you
>> still can't help but smile when you shove them down the stairs."
>
>
> --
> "Some people are like a Slinky .. Not really good for anything, but you
> still can't help but smile when you shove them down the stairs."



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