[cod] High lag in 1.7

John Kennington jwkennington at gmail.com
Wed Jul 16 14:43:50 EDT 2008


Unless you know that UAV is up, you cannot make a determination of cheating
on ESP or other hacks that block PB screenshots.

On Wed, Jul 16, 2008 at 2:36 PM, Kjell Munkestam <kjell.munkestam at telia.com>
wrote:

>  I don't understand what you mean. Surely figures ghosting through a wall
> have nothing to do with UAV.
>
> /Kjell
>
>  -----Original Message-----
> *From:* John Kennington [mailto:jwkennington at gmail.com]
> *Sent:* den 16 juli 2008 13:15
> *To:* cod at icculus.org
> *Subject:* Re: [cod] High lag in 1.7
>
> It won't matter what they do.  Until they can show if UAV is up, the screen
> shot is pretty useless.
>
> On Tue, Jul 15, 2008 at 10:24 PM, MaydaX <maydaxone at gmail.com> wrote:
>
>> They doubled it to approx 307,200 (640x480)
>>
>> MaydaX
>>
>> Kjell Munkestam wrote:
>>
>>> Ok, haven't seen any announcement of that.
>>>
>>> Sounds like a good explanation. Admins have probably set up for larger
>>> than
>>> 82k pixels but only received 82k pixels and now that it has changed they
>>> actually get what they set up. Which can be a lot larger than 82k pixels
>>> (e.g 1024*768 = 786K pixels, about 9-10 times more).
>>>
>>> Anyone know what the max amount of pixels are now?
>>>
>>> /Kjell
>>>
>>>
>>>
>>>
>>
>>
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>>
>>
>
>
> --
> "Some people are like a Slinky .. Not really good for anything, but you
> still can't help but smile when you shove them down the stairs."
>



-- 
"Some people are like a Slinky .. Not really good for anything, but you
still can't help but smile when you shove them down the stairs."
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