[cod] Waiting for server to Load Map and Player join lag

"Einar S. idsø" einar.cod at norsk-esport.no
Wed Jul 9 09:12:45 EDT 2008


Try hdparm -tT /dev/sda, which will run a quick  speedtest of the drive. 
For more thorough analysis, you may want to try iostat or bonnie++.

Cheers,
Einar

Vadim Clyne-Kelly wrote:
> Hey,
>
> Thanks for the speedy reply!
>
> I ran hdparm /dev/sda1 which is the disk the gameservers are installed 
> on. This was the output
>
> /dev/sda1:
>  IO_support    =  0 (default)
> 16-bit)
>  HDIO_GET_UNMASKINTR failed: Inappropriate ioctl for device
>  HDIO_GET_DMA failed: Inappropriate ioctl for device
>  HDIO_GET_KEEPSETTINGS failed: Inappropriate ioctl for device
>  readonly      =  0 (off)
>  readahead     = 256 (on)
>  geometry      = 10011/255/63, sectors = 154191807, start = 63
>
> I have attached a screenshot of CPU / RAM / SWAP stats from Htop. It 
> appears no swap is in use and all of the 4GB is available.
>
> 2008/7/8 Eureka <eureka at fusionnetwork.us 
> <mailto:eureka at fusionnetwork.us>>:
>
>     Hi,
>     I havnt seen this before personally, however i had a friend who
>     was having very bad load times on his server and he concluded that
>     this was disk access/write times. (Your server more-or-less runs
>     in mem until a map change where it has to reload stuff).
>     I would possibly suggest running an hdparm on your disk that the
>     server is running off of.
>     (as sudo)
>     hdparm /dev/nameofdisk
>     (Find disk name with below command if you dont know what it is).
>     df -h
>
>     Also, unlikely but check if you are using any of your swap (i
>     doubt this is the case, especially with 4gb of memory).
>
>     You may also not have access to all of your RAM showing up as your
>     running 32 bit... you can run top or more /proc/meminfo to see
>     this stuff.
>
>     -E
>
>     Vadim Clyne-Kelly wrote:
>
>         Hey,
>
>         Im having a problem with a new dedicated box I got. Its a Dual
>         Xeon 2.4Ghz 4GB of RAM running Ubuntu Server 32bit on a
>         dedicated 4mb line.
>
>         I am running a Sabotage server on 62.17.136.181:28960
>         <http://62.17.136.181:28960> <http://62.17.136.181:28960>. The
>         Problem is once a map ends the screen that says Waiting to
>         load next map stays up for a long time before the server
>         actually loads the next map. The second problem I have is
>         there is a lag spike every time a new user connects. I don't
>         understand why these problems are happening as there are only
>         two other servers on the box and they are match servers and
>         rarely used. I have tried setting the affinity to a single
>         core and to two cores makes no difference.. Any help is
>         greatly appreciated.
>
>         -- 
>         Thanks a million,
>         Vadim
>
>
>
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>
>
>
>
> -- 
> Thanks,
> Vadim
> ------------------------------------------------------------------------
>
> ------------------------------------------------------------------------
>
>
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