[cod] Laag with 1.7 Linux Servers?

Guðmundur Örn Ingvarsson Gudmundur.Ingvarsson at landsbanki.is
Tue Jul 8 11:06:59 EDT 2008


Seeing as PBss has changed it's behavior it's quite possible if not likely that something else has changed as well.

___________________________________________

Guðmundur Örn Ingvarsson
Landsbankinn
Unix Infrastructure Administrator
Core Systems IT - CS IT

Sími / Tel.: (+354)  410 6730
Farsími / Mobile: (+354)  820 5074
Fax: (+354)  410 3032
gudmundur.ingvarsson at landsbanki.is<mailto:gudmundur.ingvarsson at landsbanki.is>
www.landsbanki.is<http://www.landsbanki.is/>

From: John Kennington [mailto:jwkennington at gmail.com]
Sent: 8. júlí 2008 14:45
To: cod at icculus.org
Subject: Re: [cod] Laag with 1.7 Linux Servers?

I am not sure at all it is just the screenshots.  I have autoss turned off on our server and we still get a lag spike every 30 seconds or so.  Most likely it is PB checking to see if the the PbSvrB is running.  It is definitely something from PB, though, not CoD4.

John
On Tue, Jul 8, 2008 at 10:29 AM, Guðmundur Örn Ingvarsson <Gudmundur.Ingvarsson at landsbanki.is<mailto:Gudmundur.Ingvarsson at landsbanki.is>> wrote:
Yes, maybe most have set the pbss to a lower number than those that are experiencing the lag?

___________________________________________

Guðmundur Örn Ingvarsson
Landsbankinn
Unix Infrastructure Administrator
Core Systems IT - CS IT

Sími / Tel.: (+354)  410 6730
Farsími / Mobile: (+354)  820 5074
Fax: (+354)  410 3032
gudmundur.ingvarsson at landsbanki.is<mailto:gudmundur.ingvarsson at landsbanki.is>
www.landsbanki.is<http://www.landsbanki.is>


-----Original Message-----
From: Jordy van Wolferen [mailto:jordzz at gmail.com<mailto:jordzz at gmail.com>]
Sent: 8. júlí 2008 14:28
To: cod at icculus.org<mailto:cod at icculus.org>
Subject: Re: [cod] Laag with 1.7 Linux Servers?

So if you setup pb to 649x487 like 1.6, it should be normal again?

On Tue, Jul 8, 2008 at 4:24 PM, Tyson <twisted at twistedgamingservice.com<mailto:twisted at twistedgamingservice.com>> wrote:
> If this was the case, I think there would be many COD4 admins over at PsB
> noticing this.
>
> Check to make sure PB is not using a hidden folder, as I have not seen any
> admins over at PsB saying anything about lag with 1.7. In fact most have
> been saying 1.7 fixed there 1.6 lag.
>
> In any case, I do not have a server to play around with to check things
> myself so I will mention something over there in the private forums asking
> if anyone else is noticing this.
>
> Tyson
> Twisted Gaming Service
> http://www.twistedgamingservice.com
>
>
>
> -----Original Message-----
> From: Guðmundur Örn Ingvarsson <Gudmundur.Ingvarsson at landsbanki.is<mailto:Gudmundur.Ingvarsson at landsbanki.is>>
> [mailto:=?ISO-8859-1?Q?Gu=F0mundur_=D6rn_Ingvarsson_<Gudm?=
> =?ISO-8859-1?Q?undur.Ingvarsson at landsbanki.is<mailto:undur.Ingvarsson at landsbanki.is>>?=]
> Sent: Tuesday, July 08, 2008 7:11 AM
> To: cod at icculus.org<mailto:cod at icculus.org>
> Subject: RE: [cod] Laag with 1.7 Linux Servers?
>
> Yep, I think is definatly the case
>
> I've had the same setting before and after the patch
> pb_sv_ssheight 768     //[Requested pixel height of remote screenshots]
> pb_sv_sswidth 1024      //[Requested pixel width of remote screenshots]
> pb_sv_ssSrate 2
>
> 1.6 and before
> Screenshot - 649x487 requested - 324x242 taken
>
> 1.7
> Screenshot - 1024x768 requested - 512x384 taken
>
> ___________________________________________
>
> Guðmundur Örn Ingvarsson
> Landsbankinn
> Unix Infrastructure Administrator
> Core Systems IT - CS IT
>
> Sími / Tel.: (+354)  410 6730
> Farsími / Mobile: (+354)  820 5074
> Fax: (+354)  410 3032
> gudmundur.ingvarsson at landsbanki.is<mailto:gudmundur.ingvarsson at landsbanki.is>
> www.landsbanki.is<http://www.landsbanki.is>
>
>
> -----Original Message-----
> From: Guðmundur Örn Ingvarsson [mailto:Gudmundur.Ingvarsson at landsbanki.is<mailto:Gudmundur.Ingvarsson at landsbanki.is>]
> Sent: 8. júlí 2008 08:32
> To: cod at icculus.org<mailto:cod at icculus.org>
> Subject: RE: [cod] Laag with 1.7 Linux Servers?
>
> Could it be that pbss is now taking ss in the resolution we specify and then
> compressing them?
>
> I had this set
> pb_sv_ssheight 768     //[Requested pixel height of remote screenshots]
> pb_sv_sswidth 1024      //[Requested pixel width of remote screenshots]
>
> And after patch 1.7 I see more of the screen of players than before even
> though the pictures is still 512x384
> Bigger ss, bigger impact on network
>
> ___________________________________________
>
> Guðmundur Örn Ingvarsson
> Landsbankinn
> Unix Infrastructure Administrator
> Core Systems IT - CS IT
>
> Sími / Tel.: (+354)  410 6730
> Farsími / Mobile: (+354)  820 5074
> Fax: (+354)  410 3032
> gudmundur.ingvarsson at landsbanki.is<mailto:gudmundur.ingvarsson at landsbanki.is>
> www.landsbanki.is<http://www.landsbanki.is>
>
>
> -----Original Message-----
> From: stp at shooter-szene.de<mailto:stp at shooter-szene.de> [mailto:stp at shooter-szene.de<mailto:stp at shooter-szene.de>]
> Sent: 8. júlí 2008 04:54
> To: cod at icculus.org<mailto:cod at icculus.org>
> Subject: Re: [cod] Laag with 1.7 Linux Servers?
>
> since a few days i have some quite big lags and freeze as well in cod2 so it
> could be something with pb
>
> possible auto ss or cvar logging too, known problem on windows servers
>
>
> ----- Original Message -----
> From: "|T-OC|Morpheus|:.Web" <morpheus at clantoc.org<mailto:morpheus at clantoc.org>>
> To: <cod at icculus.org<mailto:cod at icculus.org>>
> Sent: Monday, July 07, 2008 10:58 PM
> Subject: Re: [cod] Laag with 1.7 Linux Servers?
>
>
> Do you think punkbuster is so shitty that it can "invoke" big lags ?
> some can take 3 seconds before the server responds again. But I have to
> admit the pb config is quite heavy on my servers...
>
> Jordy van Wolferen a écrit :
>> I have that to on 1 server, the rest is running fine, all on the same
>> server.
>> I thought it had something to do with punkbuster taking screenshots,
>> but maybe that's not the case..
>>
>> Debian 4.0 amd64: 2.6.24-1-amd64 @  Intel(R) Xeon(R) CPU X3210  @ 2.13GHz
>>
>>
>> On Mon, Jul 7, 2008 at 10:30 PM, |T-OC|Morpheus|:.Web
>> <morpheus at clantoc.org<mailto:morpheus at clantoc.org>> wrote:
>>
>>> I have this kind of "freeze" with cod2 too, so I don't think it's coming
>>> specifically from the binary. Should be with kernel, as using a more
>>> recent
>>> one (2.6.25.6<http://2.6.25.6> with SMP, PREEMPT, 1000Hz, to stay short) reduces the
>>> frequency of these lags (but they're still present). Or a combination
>>> with
>>> binary, glibc, kernel (plus hardware ?)  ...
>>>
>>> Anyway information about compilation environment  is always good to know
>>> ;)
>>>
>>> Thomas Toka / www.serverman.de<http://www.serverman.de> a écrit :
>>>
>>>> Hi ladies,
>>>>
>>>> anyone else having short massive lags with 1.7 linux servers.
>>>>
>>>> I use a 1000Hz RT Kernel 2.25.5 an Gentoo with GCC 4.2.3 and glibc 2.6.1
>>>>
>>>> Seems for me as there were some changes.
>>>>
>>>> Ryan can you give us some informations what the binarys are optimized
>>>> for?
>>>>
>>>> Regards
>>>>
>>>> Tom-i
>>>>
>>>>
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