[cod] Laag with 1.7 Linux Servers?

Jordy van Wolferen jordzz at gmail.com
Tue Jul 8 10:27:53 EDT 2008


So if you setup pb to 649x487 like 1.6, it should be normal again?

On Tue, Jul 8, 2008 at 4:24 PM, Tyson <twisted at twistedgamingservice.com> wrote:
> If this was the case, I think there would be many COD4 admins over at PsB
> noticing this.
>
> Check to make sure PB is not using a hidden folder, as I have not seen any
> admins over at PsB saying anything about lag with 1.7. In fact most have
> been saying 1.7 fixed there 1.6 lag.
>
> In any case, I do not have a server to play around with to check things
> myself so I will mention something over there in the private forums asking
> if anyone else is noticing this.
>
> Tyson
> Twisted Gaming Service
> http://www.twistedgamingservice.com
>
>
>
> -----Original Message-----
> From: Guðmundur Örn Ingvarsson <Gudmundur.Ingvarsson at landsbanki.is>
> [mailto:=?ISO-8859-1?Q?Gu=F0mundur_=D6rn_Ingvarsson_<Gudm?=
> =?ISO-8859-1?Q?undur.Ingvarsson at landsbanki.is>?=]
> Sent: Tuesday, July 08, 2008 7:11 AM
> To: cod at icculus.org
> Subject: RE: [cod] Laag with 1.7 Linux Servers?
>
> Yep, I think is definatly the case
>
> I've had the same setting before and after the patch
> pb_sv_ssheight 768     //[Requested pixel height of remote screenshots]
> pb_sv_sswidth 1024      //[Requested pixel width of remote screenshots]
> pb_sv_ssSrate 2
>
> 1.6 and before
> Screenshot - 649x487 requested - 324x242 taken
>
> 1.7
> Screenshot - 1024x768 requested - 512x384 taken
>
> ___________________________________________
>
> Guðmundur Örn Ingvarsson
> Landsbankinn
> Unix Infrastructure Administrator
> Core Systems IT - CS IT
>
> Sími / Tel.: (+354)  410 6730
> Farsími / Mobile: (+354)  820 5074
> Fax: (+354)  410 3032
> gudmundur.ingvarsson at landsbanki.is
> www.landsbanki.is
>
>
> -----Original Message-----
> From: Guðmundur Örn Ingvarsson [mailto:Gudmundur.Ingvarsson at landsbanki.is]
> Sent: 8. júlí 2008 08:32
> To: cod at icculus.org
> Subject: RE: [cod] Laag with 1.7 Linux Servers?
>
> Could it be that pbss is now taking ss in the resolution we specify and then
> compressing them?
>
> I had this set
> pb_sv_ssheight 768     //[Requested pixel height of remote screenshots]
> pb_sv_sswidth 1024      //[Requested pixel width of remote screenshots]
>
> And after patch 1.7 I see more of the screen of players than before even
> though the pictures is still 512x384
> Bigger ss, bigger impact on network
>
> ___________________________________________
>
> Guðmundur Örn Ingvarsson
> Landsbankinn
> Unix Infrastructure Administrator
> Core Systems IT - CS IT
>
> Sími / Tel.: (+354)  410 6730
> Farsími / Mobile: (+354)  820 5074
> Fax: (+354)  410 3032
> gudmundur.ingvarsson at landsbanki.is
> www.landsbanki.is
>
>
> -----Original Message-----
> From: stp at shooter-szene.de [mailto:stp at shooter-szene.de]
> Sent: 8. júlí 2008 04:54
> To: cod at icculus.org
> Subject: Re: [cod] Laag with 1.7 Linux Servers?
>
> since a few days i have some quite big lags and freeze as well in cod2 so it
> could be something with pb
>
> possible auto ss or cvar logging too, known problem on windows servers
>
>
> ----- Original Message -----
> From: "|T-OC|Morpheus|:.Web" <morpheus at clantoc.org>
> To: <cod at icculus.org>
> Sent: Monday, July 07, 2008 10:58 PM
> Subject: Re: [cod] Laag with 1.7 Linux Servers?
>
>
> Do you think punkbuster is so shitty that it can "invoke" big lags ?
> some can take 3 seconds before the server responds again. But I have to
> admit the pb config is quite heavy on my servers...
>
> Jordy van Wolferen a écrit :
>> I have that to on 1 server, the rest is running fine, all on the same
>> server.
>> I thought it had something to do with punkbuster taking screenshots,
>> but maybe that's not the case..
>>
>> Debian 4.0 amd64: 2.6.24-1-amd64 @  Intel(R) Xeon(R) CPU X3210  @ 2.13GHz
>>
>>
>> On Mon, Jul 7, 2008 at 10:30 PM, |T-OC|Morpheus|:.Web
>> <morpheus at clantoc.org> wrote:
>>
>>> I have this kind of "freeze" with cod2 too, so I don't think it's coming
>>> specifically from the binary. Should be with kernel, as using a more
>>> recent
>>> one (2.6.25.6 with SMP, PREEMPT, 1000Hz, to stay short) reduces the
>>> frequency of these lags (but they're still present). Or a combination
>>> with
>>> binary, glibc, kernel (plus hardware ?)  ...
>>>
>>> Anyway information about compilation environment  is always good to know
>>> ;)
>>>
>>> Thomas Toka / www.serverman.de a écrit :
>>>
>>>> Hi ladies,
>>>>
>>>> anyone else having short massive lags with 1.7 linux servers.
>>>>
>>>> I use a 1000Hz RT Kernel 2.25.5 an Gentoo with GCC 4.2.3 and glibc 2.6.1
>>>>
>>>> Seems for me as there were some changes.
>>>>
>>>> Ryan can you give us some informations what the binarys are optimized
>>>> for?
>>>>
>>>> Regards
>>>>
>>>> Tom-i
>>>>
>>>>
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>>>
>>>
>>
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>>
>>
>
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