[cod] Laag with 1.7 Linux Servers?

|T-OC|Morpheus|:.Web morpheus at clantoc.org
Mon Jul 7 17:47:44 EDT 2008


I'll look at this tomorrow, and post the already running pb config (was 
not made by me). With the feeling that I have lost no data from the "big 
daddy", I can go to sleep now.

EscapedTurkey a écrit :
> Try this:
>
> http://www.escapedturkey.com/cfaq/index.php?qid=49&catid=25
>
> |T-OC|Morpheus|:.Web wrote:
>> Maybe some punkbuster problem, as a friend showed me, punkbuster code 
>> is very ugly, with lots of jumps, maybe too many for being useful. 
>> But for me, it is happening on all CoD2 and CoD4 servers...
>>
>> Benedikt Schmidt a écrit :
>>> suse 10.1 over here - lags are here since 1.7. but the lag is not 
>>> serversided .it seems to be due heavyscreenshot transfer,  but y now?
>>>
>>> |T-OC|Morpheus|:.Web schrieb:
>>>> He's running a 64bit kernel (AMD64 and EMT64 are the same things) 
>>>> ;) For my servers I'm running 32bit under Etch.
>>>>
>>>> Kenny Southpark a écrit :
>>>>> what is with the amd64 stuff in your debain name and kernel 
>>>>> version when you say you are running an Xeon CPU?
>>>>>  
>>>>> ~kennycom
>>>>>
>>>>> > Date: Mon, 7 Jul 2008 22:38:55 +0200
>>>>> > From: jordzz at gmail.com
>>>>> > To: cod at icculus.org
>>>>> > Subject: Re: [cod] Laag with 1.7 Linux Servers?
>>>>> >
>>>>> > I have that to on 1 server, the rest is running fine, all on the 
>>>>> same server.
>>>>> > I thought it had something to do with punkbuster taking 
>>>>> screenshots,
>>>>> > but maybe that's not the case..
>>>>> >
>>>>> > Debian 4.0 amd64: 2.6.24-1-amd64 @ Intel(R) Xeon(R) CPU X3210 @ 
>>>>> 2.13GHz
>>>>> >
>>>>> >
>>>>> > On Mon, Jul 7, 2008 at 10:30 PM, |T-OC|Morpheus|:.Web
>>>>> > <morpheus at clantoc.org> wrote:
>>>>> > > I have this kind of "freeze" with cod2 too, so I don't think 
>>>>> it's coming
>>>>> > > specifically from the binary. Should be with kernel, as using 
>>>>> a more recent
>>>>> > > one (2.6.25.6 with SMP, PREEMPT, 1000Hz, to stay short) 
>>>>> reduces the
>>>>> > > frequency of these lags (but they're still present). Or a 
>>>>> combination with
>>>>> > > binary, glibc, kernel (plus hardware ?) ...
>>>>> > >
>>>>> > > Anyway information about compilation environment is always 
>>>>> good to know ;)
>>>>> > >
>>>>> > > Thomas Toka / www.serverman.de a écrit :
>>>>> > >>
>>>>> > >> Hi ladies,
>>>>> > >>
>>>>> > >> anyone else having short massive lags with 1.7 linux servers.
>>>>> > >>
>>>>> > >> I use a 1000Hz RT Kernel 2.25.5 an Gentoo with GCC 4.2.3 and 
>>>>> glibc 2.6.1
>>>>> > >>
>>>>> > >> Seems for me as there were some changes.
>>>>> > >>
>>>>> > >> Ryan can you give us some informations what the binarys are 
>>>>> optimized for?
>>>>> > >>
>>>>> > >> Regards
>>>>> > >>
>>>>> > >> Tom-i
>>>>> > >>
>>>>> > >>
>>>>> > >> ---
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>>>>>
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