[cod] Laag with 1.7 Linux Servers?

EscapedTurkey escapedturkey at gmail.com
Mon Jul 7 17:33:23 EDT 2008


I noticed COD 4 is heavily IO intensive. After switching to SAS 15k RPM 
with a RAID 10 configuration, it's smooth as butter.

What IO configuration are you using?

Benedikt Schmidt wrote:
> suse 10.1 over here - lags are here since 1.7. but the lag is not 
> serversided .it seems to be due heavyscreenshot transfer,  but y now?
> 
> |T-OC|Morpheus|:.Web schrieb:
>> He's running a 64bit kernel (AMD64 and EMT64 are the same things) ;) 
>> For my servers I'm running 32bit under Etch.
>>
>> Kenny Southpark a écrit :
>>> what is with the amd64 stuff in your debain name and kernel version 
>>> when you say you are running an Xeon CPU?
>>>  
>>> ~kennycom
>>>
>>> > Date: Mon, 7 Jul 2008 22:38:55 +0200
>>> > From: jordzz at gmail.com
>>> > To: cod at icculus.org
>>> > Subject: Re: [cod] Laag with 1.7 Linux Servers?
>>> >
>>> > I have that to on 1 server, the rest is running fine, all on the 
>>> same server.
>>> > I thought it had something to do with punkbuster taking screenshots,
>>> > but maybe that's not the case..
>>> >
>>> > Debian 4.0 amd64: 2.6.24-1-amd64 @ Intel(R) Xeon(R) CPU X3210 @ 
>>> 2.13GHz
>>> >
>>> >
>>> > On Mon, Jul 7, 2008 at 10:30 PM, |T-OC|Morpheus|:.Web
>>> > <morpheus at clantoc.org> wrote:
>>> > > I have this kind of "freeze" with cod2 too, so I don't think it's 
>>> coming
>>> > > specifically from the binary. Should be with kernel, as using a 
>>> more recent
>>> > > one (2.6.25.6 with SMP, PREEMPT, 1000Hz, to stay short) reduces the
>>> > > frequency of these lags (but they're still present). Or a 
>>> combination with
>>> > > binary, glibc, kernel (plus hardware ?) ...
>>> > >
>>> > > Anyway information about compilation environment is always good 
>>> to know ;)
>>> > >
>>> > > Thomas Toka / www.serverman.de a écrit :
>>> > >>
>>> > >> Hi ladies,
>>> > >>
>>> > >> anyone else having short massive lags with 1.7 linux servers.
>>> > >>
>>> > >> I use a 1000Hz RT Kernel 2.25.5 an Gentoo with GCC 4.2.3 and 
>>> glibc 2.6.1
>>> > >>
>>> > >> Seems for me as there were some changes.
>>> > >>
>>> > >> Ryan can you give us some informations what the binarys are 
>>> optimized for?
>>> > >>
>>> > >> Regards
>>> > >>
>>> > >> Tom-i
>>> > >>
>>> > >>
>>> > >> ---
>>> > >> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>>> > >> Mailing list archives: 
>>> http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>> > >>
>>> > >>
>>> > >
>>> > >
>>> > > ---
>>> > > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>>> > > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>> > >
>>> > >
>>> > >
>>> >
>>> > ---
>>> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>>> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>> >
>>> >
>>>
>>>
>>> ------------------------------------------------------------------------
>>> It’s a talkathon – but it’s not just talk. Check out the i’m 
>>> Talkathon. 
>>> <http://www.imtalkathon.com/?source=EML_WLH_Talkathon_JustTalk>
>>
>>
>> ---
>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>>
>>
>>
> 
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> 
> 
> 



More information about the Cod mailing list