[cod] Map rotation limit

Kjell Munkestam kjell.munkestam at telia.com
Sat Jul 5 14:18:57 EDT 2008


Afaik the limit is still 1024 characters. I've tried longer strings but they
all get truncated at the end and most of the time in the middle of a word,
leaving the rotation to be stuck at last working map.

/Kjell (aka SgtB)

-----Original Message-----
From: Mike Reid [mailto:mike at reidesign.com] 
Sent: den 5 juli 2008 19:37
To: cod at icculus.org
Subject: [cod] Map rotation limit


Hi all,

I'm still getting a limit on my map rotation- 1024 chars - I understood that
after the 1.3 patch/hotfix this no longer applied?

Essentially, I want to run each stock map in sequence, running a different
gametype each time, so each map would play 4 times in all, playing SD, HQ,
SAB & DOM, then begin again.

e.g. 

gametype koth map mp_killhouse 
gametype sab map mp_showdown 
gametype dom map mp_vacant 
gametype sd map mp_cargoship 
gametype koth map mp_crossfire 
gametype sab map mp_creek 
gametype dom map mp_pipeline 
gametype sd map mp_citystreets 
gametype koth map mp_farm 

And so on...

I have a server config which calls the map rotation at the end, which is:

set sv_maprotationcurrent ""
set g_gametype ""
set sv_mapRotation "gametype koth map mp_killhouse gametype sab map
mp_showdown gametype dom map mp_vacant gametype sd map mp_cargoship ..."
edited for room  

Is there something else I need to do or set ?


Thanks,

Mike Reid




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