[cod] Map rotation limit
Kjell Munkestam
kjell.munkestam at telia.com
Sat Jul 5 14:18:57 EDT 2008
Afaik the limit is still 1024 characters. I've tried longer strings but they
all get truncated at the end and most of the time in the middle of a word,
leaving the rotation to be stuck at last working map.
/Kjell (aka SgtB)
-----Original Message-----
From: Mike Reid [mailto:mike at reidesign.com]
Sent: den 5 juli 2008 19:37
To: cod at icculus.org
Subject: [cod] Map rotation limit
Hi all,
I'm still getting a limit on my map rotation- 1024 chars - I understood that
after the 1.3 patch/hotfix this no longer applied?
Essentially, I want to run each stock map in sequence, running a different
gametype each time, so each map would play 4 times in all, playing SD, HQ,
SAB & DOM, then begin again.
e.g.
gametype koth map mp_killhouse
gametype sab map mp_showdown
gametype dom map mp_vacant
gametype sd map mp_cargoship
gametype koth map mp_crossfire
gametype sab map mp_creek
gametype dom map mp_pipeline
gametype sd map mp_citystreets
gametype koth map mp_farm
And so on...
I have a server config which calls the map rotation at the end, which is:
set sv_maprotationcurrent ""
set g_gametype ""
set sv_mapRotation "gametype koth map mp_killhouse gametype sab map
mp_showdown gametype dom map mp_vacant gametype sd map mp_cargoship ..."
edited for room
Is there something else I need to do or set ?
Thanks,
Mike Reid
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