[cod] COD4 1.7 Linux server now available!

João Caiado geral at joaocaiado.com
Tue Jul 1 01:15:58 EDT 2008


thanks for the patch ryan!


----- Original Message ----- 
From: "Ryan C. Gordon" <icculus at icculus.org>
To: <cod at icculus.org>
Sent: Tuesday, July 01, 2008 6:11 AM
Subject: Re: [cod] COD4 1.7 Linux server now available!


> 
>> [turkey at dallas1 cod4]$ ./cod4_lnxded-bin
>> CoD4 MP 1.6 build linux-i386 May 20 2008
> 
> Crap, I knew I would do that with one of these patches.
> 
> cod4_lnxded is the 1.7 binary in this package. It's normally a small 
> shell script that launches cod4_lnxded-bin, but it got copied to the 
> wrong file.
> 
> This is why I should automate these things.  :/
> 
> We'll correct it in the next patch. For now, the workaround is this:
> 
>  - If you are launching the -bin file directly, either launch 
> cod4_lnxded directly, or copy cod4_lnxded to cod4_lnxded-bin and go as 
> you were.
> 
>  - If you were relying on the shell script to set environment 
> variables,  then copy cod4_lnxded to cod4_lnxded-bin, and use the 
> original cod4_lnxded script from previous cod4 builds:
> 
>     http://treefort.icculus.org/cod/cod4_lnxded-script.tar.gz
> 
>  - If you've always ran cod4_lnxded, and it's just working as a 1.7 
> server now that it's a binary instead of a script, just keep on doing 
> what you're doing now and ignore all this. The script is largely there 
> to set LD_LIBRARY_PATH, really.
> 
> Sorry for the confusion, this one was my fault.
> 
> --ryan.
> 
> 
> 
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