[cod] COD4 1.7 Linux server now available!
João Caiado
geral at joaocaiado.com
Tue Jul 1 01:15:58 EDT 2008
thanks for the patch ryan!
----- Original Message -----
From: "Ryan C. Gordon" <icculus at icculus.org>
To: <cod at icculus.org>
Sent: Tuesday, July 01, 2008 6:11 AM
Subject: Re: [cod] COD4 1.7 Linux server now available!
>
>> [turkey at dallas1 cod4]$ ./cod4_lnxded-bin
>> CoD4 MP 1.6 build linux-i386 May 20 2008
>
> Crap, I knew I would do that with one of these patches.
>
> cod4_lnxded is the 1.7 binary in this package. It's normally a small
> shell script that launches cod4_lnxded-bin, but it got copied to the
> wrong file.
>
> This is why I should automate these things. :/
>
> We'll correct it in the next patch. For now, the workaround is this:
>
> - If you are launching the -bin file directly, either launch
> cod4_lnxded directly, or copy cod4_lnxded to cod4_lnxded-bin and go as
> you were.
>
> - If you were relying on the shell script to set environment
> variables, then copy cod4_lnxded to cod4_lnxded-bin, and use the
> original cod4_lnxded script from previous cod4 builds:
>
> http://treefort.icculus.org/cod/cod4_lnxded-script.tar.gz
>
> - If you've always ran cod4_lnxded, and it's just working as a 1.7
> server now that it's a binary instead of a script, just keep on doing
> what you're doing now and ignore all this. The script is largely there
> to set LD_LIBRARY_PATH, really.
>
> Sorry for the confusion, this one was my fault.
>
> --ryan.
>
>
>
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>
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