[cod] COD4 1.7 Linux server now available!

Brandon R. Miller brandonm at branzone.com
Tue Jul 1 01:15:01 EDT 2008


Thanks!
  ----- Original Message ----- 
  From: Ryan C. Gordon 
  To: cod at icculus.org 
  Sent: Tuesday, July 01, 2008 12:11 AM
  Subject: Re: [cod] COD4 1.7 Linux server now available!



  > [turkey at dallas1 cod4]$ ./cod4_lnxded-bin
  > CoD4 MP 1.6 build linux-i386 May 20 2008

  Crap, I knew I would do that with one of these patches.

  cod4_lnxded is the 1.7 binary in this package. It's normally a small 
  shell script that launches cod4_lnxded-bin, but it got copied to the 
  wrong file.

  This is why I should automate these things.  :/

  We'll correct it in the next patch. For now, the workaround is this:

    - If you are launching the -bin file directly, either launch 
  cod4_lnxded directly, or copy cod4_lnxded to cod4_lnxded-bin and go as 
  you were.

    - If you were relying on the shell script to set environment 
  variables,  then copy cod4_lnxded to cod4_lnxded-bin, and use the 
  original cod4_lnxded script from previous cod4 builds:

       http://treefort.icculus.org/cod/cod4_lnxded-script.tar.gz

    - If you've always ran cod4_lnxded, and it's just working as a 1.7 
  server now that it's a binary instead of a script, just keep on doing 
  what you're doing now and ignore all this. The script is largely there 
  to set LD_LIBRARY_PATH, really.

  Sorry for the confusion, this one was my fault.

  --ryan.



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