[cod] COD4 1.7 Linux server now available!
EscapedTurkey
escapedturkey at gmail.com
Tue Jul 1 00:46:54 EDT 2008
Here's the problem:
cod4_lnxded = 1.7
cod4_lnxded-bin = 1.6
[turkey at dallas1 cod4]$ ./cod4_lnxded-bin
CoD4 MP 1.6 build linux-i386 May 20 2008
begin $init
----- FS_Startup -----
Current language: english
Current search path:
/home/turkey/.callofduty4/main
/home/turkey/tmp/cod4/cod4/main/iw_13.iwd (265 files)
/home/turkey/tmp/cod4/cod4/main/iw_12.iwd (33 files)
/home/turkey/tmp/cod4/cod4/main
/home/turkey/tmp/cod4/cod4/main_shared
/home/turkey/tmp/cod4/cod4/players
[turkey at dallas1 cod4]$ ./cod4_lnxded
CoD4 MP 1.7 build linux-i386 Jun 28 2008
begin $init
----- FS_Startup -----
Current language: english
Current search path:
/home/turkey/.callofduty4/main
/home/turkey/tmp/cod4/cod4/main/iw_13.iwd (265 files)
/home/turkey/tmp/cod4/cod4/main/iw_12.iwd (33 files)
/home/turkey/tmp/cod4/cod4/main
/home/turkey/tmp/cod4/cod4/main_shared
/home/turkey/tmp/cod4/cod4/players
File Handles:
----------------------
298 files in iwd files
ERROR: No languages available because no localized assets were found
Sys_Error: Error during initialization:
Couldn't load fileSysCheck.cfg. Make sure Call of Duty is run from the
correct folder.
[turkey at dallas1 cod4]$
Ryan C. Gordon wrote:
>
>> MIRROR -- ZIP format
>
> Is there a good reason to do that? The only conceivable use I see would
> be to unzip it on a Windows desktop that couldn't support the .tar.bz2,
> which will lead to corrupted files transferred to the server (ascii
> instead of binary FTPs, executable permission bits lost, silently
> incomplete downloads, etc).
>
> --ryan.
>
>
> ---
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