[cod] Linux vs Windows

Anton Xuereb mewt.reaper at gmail.com
Fri Jan 25 07:46:29 EST 2008


tbh the linux version of cod2 for one was divine, great uptime and no
crashes or slowdowns...windows2003..well that's another story

On Fri, Jan 25, 2008 at 1:13 PM, Guðmundur Örn Ingvarsson <
Gudmundur.Ingvarsson at landsbanki.is> wrote:

> Most often the reason for that is that game devolopers develop on windows
> and port their dedicated servers to linux
>
> Seeing as I have only years of experince and a general assumption this
> will lead me to belive that.
>
> 1. - Developers prefer to use windows hooks and helpers to code
> 2. - Developers have insufficient knowledge of the linux kernel
> 3. - Developers have insufficient knowledge of the various command line
> helpers that C compilers in Linux have and their compilations are generic
> ans might work better on the same libs/os version/distribution as it was
> compiled on.
>
> But this isn't generic, there have been some great linux versions of
> gameservers in the past
>
> -----Original Message-----
> From: martin_rojder at bredband.net [mailto:martin_rojder at bredband.net]
> Sent: 25. janúar 2008 02:47
> To: cod at icculus.org
> Subject: RE: [cod] Linux vs Windows
>
> Maybe I wasn't really clear :) .. it's worse on linux(match servers).
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
> Fyrirvari/Disclaimer
> http://www.landsbanki.is/disclaimer
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20080125/762811e2/attachment.htm>


More information about the Cod mailing list