[cod] server up too long? MEMORY LEAK!

Johannes Heinsoo johu002 at gmail.com
Mon Jan 14 14:10:47 EST 2008


0.o
It might be, that I haven't noticed that memory usage can go up to 350 
but no more. I always thought that as it got over 250 it was leaking, 
All other servers take no more than 170 (UO. Other take even less).

Johannes Heinsoo,
callofduty.ee

Geoff Goas wrote:
> no leak here, i always see 350-370mb usage per server - fedora 6 and 7
>
> On Jan 14, 2008 1:36 PM, John Kennington <jwkennington at gmail.com 
> <mailto:jwkennington at gmail.com>> wrote:
>
>     I haven't experienced a memory leak with RHEL 5.
>
>     On Jan 14, 2008 1:23 PM, Johannes Heinsoo <johu002 at gmail.com
>     <mailto:johu002 at gmail.com>> wrote:
>     > There is need to restart CoD4 server daily as there IS memory
>     leak. I
>     > have tested it! If 5 people visited test server and left few
>     times the
>     > memory usage jumped all the way up to 300Mb from 170Mb and never
>     went
>     > back till CoD4 daemon restart. I think leakage can get even
>     larger. I am
>     > not using selinux!
>     > My test server has 3Ghz P4 with 1,125Mb RAM. It's not much but our
>     > servers are not too popular. CoD, CoD:UO and CoD2 servers are
>     running on
>     > same machine with no problems.
>     >
>     > Johannes Heinsoo,
>     > callofduty.ee <http://callofduty.ee>
>     >
>     > RG GR wrote:
>     > >
>     > > My 2 cents....
>     > >
>     > > That's the beauty of a Linux OS, so you shouldn't have to schedule
>     > > restarts (unless your running Microsoft......).
>     > >
>     > > It seems there should be a configuration setting for
>     > > MAXIMUM_LOGFILE_SIZE, which archives the logfile and creates a
>     new one
>     > > so you don't HAVE to restart your server at 5am.
>     > >
>     > >    
>     ------------------------------------------------------------------------
>     > >     Date: Mon, 14 Jan 2008 09:02:45 -0500
>     > >     From: dax.douglass at gmail.com <mailto:dax.douglass at gmail.com>
>     > >     To: cod at icculus.org <mailto:cod at icculus.org>
>     > >     Subject: Re: [cod] server up too long?
>     > >
>     > >     Geoff,
>     > >
>     > >     How do you clear the game log with the server running?  I
>     wanted
>     > >     to do the same thing myself, but was afraid it may cause
>     some issues.
>     > >
>     > >     On Jan 14, 2008 8:44 AM, Geoff Goas < gitman at gmail.com
>     <mailto:gitman at gmail.com>
>     > >     <mailto: gitman at gmail.com <mailto:gitman at gmail.com>>> wrote:
>     > >
>     > >         game logs can be cleared out without having to restart the
>     > >         server. if i can maintain the same uptime on my cod2
>     server
>     > >         and not experience these issues, then the same should
>     go for
>     > >         cod4.
>     > >
>     > >
>     > >         On Jan 14, 2008 6:40 AM, Jon Adams <
>     dooku at ner-clan.net <mailto:dooku at ner-clan.net>
>     > >         <mailto:dooku at ner-clan.net
>     <mailto:dooku at ner-clan.net>>> wrote:
>     > >
>     > >             Somethings aren't bugs, they are just "the way
>     things are"
>     > >             unfortunately not every cockroach can be snuffed out.
>     > >             And if a clan is playing a match at 5am they need to
>     > >             discover the outside!
>     > >
>     > >
>     > >             On 14/01/2008, *Dubravszky József* <mail at joed.hu
>     <mailto:mail at joed.hu>
>     > >             <mailto:mail at joed.hu <mailto:mail at joed.hu>>> wrote:
>     > >
>     > >                 Well, we all know setting up a cron job is not
>     a big
>     > >                 deal for this method. But restarting
>     periodically is
>     > >                 not a fair thing. What if a team is actually
>     playing
>     > >                 matches @ 5 AM? Anyway I think the better way
>     is to
>     > >                 find and fix the bug.
>     > >
>     > >                     ----- Original Message -----
>     > >                     *From:* Jon Adams <mailto:
>     dooku at ner-clan.net <mailto:dooku at ner-clan.net>>
>     > >                     *To:* cod at icculus.org
>     <mailto:cod at icculus.org> <mailto:cod at icculus.org
>     <mailto:cod at icculus.org>>
>     > >                     *Sent:* Monday, January 14, 2008 9:52 AM
>     > >                     *Subject:* Re: [cod] server up too long?
>     > >
>     > >                     Good practice you should really restart
>     you're
>     > >                     server periodically, reduce game log sizes &
>     > >                     knocks out any errors. I'm sure there are more
>     > >                     experienced people here that can advise on
>     a linux
>     > >                     program that will schedule this for you,
>     but a 5am
>     > >                     restart will alleviate these kinds of
>     troubles :)
>     > >
>     > >
>     > >
>     > >
>     ------------------------------------------------------------------------
>
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>     it now!
>     > >
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>     >
>     >
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>     >
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>
>     --
>     Waiting on the pier until Charon comes....
>
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>
>
> -- 
> Geoff Goas
> IT Specialist, http://www.goastech.com
> Administrator, http://www.anarchic-x.com 




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