[cod] server up too long? MEMORY LEAK!

Geoff Goas gitman at gmail.com
Mon Jan 14 13:52:45 EST 2008


no leak here, i always see 350-370mb usage per server - fedora 6 and 7

On Jan 14, 2008 1:36 PM, John Kennington <jwkennington at gmail.com> wrote:

> I haven't experienced a memory leak with RHEL 5.
>
> On Jan 14, 2008 1:23 PM, Johannes Heinsoo <johu002 at gmail.com> wrote:
> > There is need to restart CoD4 server daily as there IS memory leak. I
> > have tested it! If 5 people visited test server and left few times the
> > memory usage jumped all the way up to 300Mb from 170Mb and never went
> > back till CoD4 daemon restart. I think leakage can get even larger. I am
> > not using selinux!
> > My test server has 3Ghz P4 with 1,125Mb RAM. It's not much but our
> > servers are not too popular. CoD, CoD:UO and CoD2 servers are running on
> > same machine with no problems.
> >
> > Johannes Heinsoo,
> > callofduty.ee
> >
> > RG GR wrote:
> > >
> > > My 2 cents....
> > >
> > > That's the beauty of a Linux OS, so you shouldn't have to schedule
> > > restarts (unless your running Microsoft......).
> > >
> > > It seems there should be a configuration setting for
> > > MAXIMUM_LOGFILE_SIZE, which archives the logfile and creates a new one
> > > so you don't HAVE to restart your server at 5am.
> > >
> > >
> ------------------------------------------------------------------------
> > >     Date: Mon, 14 Jan 2008 09:02:45 -0500
> > >     From: dax.douglass at gmail.com
> > >     To: cod at icculus.org
> > >     Subject: Re: [cod] server up too long?
> > >
> > >     Geoff,
> > >
> > >     How do you clear the game log with the server running?  I wanted
> > >     to do the same thing myself, but was afraid it may cause some
> issues.
> > >
> > >     On Jan 14, 2008 8:44 AM, Geoff Goas < gitman at gmail.com
> > >     <mailto:gitman at gmail.com>> wrote:
> > >
> > >         game logs can be cleared out without having to restart the
> > >         server. if i can maintain the same uptime on my cod2 server
> > >         and not experience these issues, then the same should go for
> > >         cod4.
> > >
> > >
> > >         On Jan 14, 2008 6:40 AM, Jon Adams <dooku at ner-clan.net
> > >         <mailto:dooku at ner-clan.net>> wrote:
> > >
> > >             Somethings aren't bugs, they are just "the way things are"
> > >             unfortunately not every cockroach can be snuffed out.
> > >             And if a clan is playing a match at 5am they need to
> > >             discover the outside!
> > >
> > >
> > >             On 14/01/2008, *Dubravszky József* <mail at joed.hu
> > >             <mailto:mail at joed.hu>> wrote:
> > >
> > >                 Well, we all know setting up a cron job is not a big
> > >                 deal for this method. But restarting periodically is
> > >                 not a fair thing. What if a team is actually playing
> > >                 matches @ 5 AM? Anyway I think the better way is to
> > >                 find and fix the bug.
> > >
> > >                     ----- Original Message -----
> > >                     *From:* Jon Adams <mailto:dooku at ner-clan.net>
> > >                     *To:* cod at icculus.org <mailto:cod at icculus.org>
> > >                     *Sent:* Monday, January 14, 2008 9:52 AM
> > >                     *Subject:* Re: [cod] server up too long?
> > >
> > >                     Good practice you should really restart you're
> > >                     server periodically, reduce game log sizes &
> > >                     knocks out any errors. I'm sure there are more
> > >                     experienced people here that can advise on a linux
> > >                     program that will schedule this for you, but a 5am
> > >                     restart will alleviate these kinds of troubles :)
> > >
> > >
> > >
> > >
> ------------------------------------------------------------------------
> > > Get the power of Windows + Web with the new Windows Live. Get it now!
> > > <http://www.windowslive.com?ocid=TXT_TAGHM_Wave2_powerofwindows_012008
> >
> >
> >
> > ---
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> >
> >
> >
>
>
>
> --
> Waiting on the pier until Charon comes....
>
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>
>
>


-- 
Geoff Goas
IT Specialist, http://www.goastech.com
Administrator, http://www.anarchic-x.com
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