[cod] How to Set Server Above 32 Players?

admin at teamhost.co.uk admin at teamhost.co.uk
Wed Jan 9 23:44:13 EST 2008


Guys,

 

Thanks for the updates. Tyson have a good day/night ;)

 

Dan

 

  _____  

From: Dax Douglass [mailto:dax.douglass at gmail.com] 
Sent: 10 January 2008 04:41
To: cod at icculus.org
Subject: Re: [cod] How to Set Server Above 32 Players?

 

Thanks to all for the helpful replys.  

Tyson,

I am an adult that does not deal with disrespectful kids very well.  Society
today is at a point where kids possibly do not know what they say or write
is inappropriate.  My point is that it would have been much more polite for
Dan to say as you did "the com_hunkmegs command is depreciated in COD4 and
is 
ignored in the startup line".  Instead he responded with "Hi, You can add
+stupidramusage 0 for good measure".   Your response was good advice and an
explanation.  His was came off as a disrespectful flame toward my lack of
knowledge of COD4.   Sorry for getting off topic... 

On Jan 9, 2008 11:27 PM, Tyson Couch <twisted at twistedgamingservice.com>
wrote:

Other than his rederic back to you because you told him off for no real
reason I saw nothing wrong with his initial response. He was basically
letting you know the com_hunkmegs command is depreciated in COD4 and is
ignored in the startup line. So he gave you another pointless command to add
to yours.

Maybe next time you shouldn't be so sensitive about something if you've not
got a clue what's being referred to. 


Tyson
Twisted Gaming Service
http://www.twistedgamingservice.com




-----Original Message-----
From: Dax Douglass [mailto: dax.douglass at gmail.com]

Sent: Wednesday, January 09, 2008 9:00 PM
To: cod at icculus.org
Subject: Re: [cod] How to Set Server Above 32 Players? 

Hopefully Dan is done making Teamhost look bad with his uncalled for
behavior.  Can someone post their command line and/or server config that is
successfully running more than 32 player?


On Jan 9, 2008 10:45 PM, < admin at teamhost.co.uk> wrote:


       Oh do shut up ;)



       Dan




________________________________


       From: Dax Douglass [mailto: dax.douglass at gmail.com]
       Sent: 10 January 2008 03:42

       To: cod at icculus.org
       Subject: Re: [cod] How to Set Server Above 32 Players? 



       Thanks Dan, that contributed a lot to my question.  It's
disrespectful people like you that ruin these mailing lists.  You must have
contributed to EPIC having to take their's down and making it invite only. 

       On Jan 9, 2008 10:37 PM, <admin at teamhost.co.uk> wrote:

       Hi,



       You can add +stupidramusage 0 for good measure



       Dan




________________________________


       From: Dax Douglass [mailto: dax.douglass at gmail.com]
       Sent: 10 January 2008 03:12
       To: cod at icculus.org
       Subject: Re: [cod] How to Set Server Above 32 Players?



       ./cod4_lnxded-bin +set dedicated 2 +set ttycon 0 +set net_ip
111.222.83.230 +set net_port 28933 +set com_hunkmegs 256 +set sv_maxclients
36 +set ui_maxclients 36 +set logfile 3 +set fs_basepath /home/cod/cod4 +set
fs_homepath /home/cod/cod4 +set sv_pure 1 +set sv_punkbuster 1 +set fs_game 
+set +exec server.cfg +map mp_crash_snow

       On Jan 9, 2008 9:15 PM, Geoff Goas <gitman at gmail.com> wrote:

       what exactly does your command line look like? 



       On Jan 9, 2008 8:19 PM, Dax Douglass <dax.douglass at gmail.com> wrote:

       Is there a trick to setting the player slots above 32?  When I set 
the +set sv_maxclients and +set ui_maxclients flags in the command it
ignores anything above 32.



       --
       Dax Douglass





       --
       Geoff Goas
       IT Specialist, http://www.goastech.com
       Administrator, http://www.anarchic-x.com




       --
       Dax Douglass 




       --
       Dax Douglass




--
Dax Douglass



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-- 
Dax Douglass 

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