[cod] How to Set Server Above 32 Players?

Dax Douglass dax.douglass at gmail.com
Wed Jan 9 22:42:08 EST 2008


Thanks Dan, that contributed a lot to my question.  It's disrespectful
people like you that ruin these mailing lists.  You must have contributed to
EPIC having to take their's down and making it invite only.

On Jan 9, 2008 10:37 PM, <admin at teamhost.co.uk> wrote:

>  Hi,
>
>
>
> You can add +stupidramusage 0 for good measure
>
>
>
> Dan
>
>
>  ------------------------------
>
> *From:* Dax Douglass [mailto:dax.douglass at gmail.com]
> *Sent:* 10 January 2008 03:12
> *To:* cod at icculus.org
> *Subject:* Re: [cod] How to Set Server Above 32 Players?
>
>
>
> ./cod4_lnxded-bin +set dedicated 2 +set ttycon 0 +set net_ip
> 111.222.83.230 +set net_port 28933 +set com_hunkmegs 256 +set
> sv_maxclients 36 +set ui_maxclients 36 +set logfile 3 +set fs_basepath
> /home/cod/cod4 +set fs_homepath /home/cod/cod4 +set sv_pure 1 +set
> sv_punkbuster 1 +set fs_game +set +exec server.cfg +map mp_crash_snow
>
>  On Jan 9, 2008 9:15 PM, Geoff Goas <gitman at gmail.com> wrote:
>
> what exactly does your command line look like?
>
>
>
> On Jan 9, 2008 8:19 PM, Dax Douglass <dax.douglass at gmail.com> wrote:
>
> Is there a trick to setting the player slots above 32?  When I set the
> +set sv_maxclients and +set ui_maxclients flags in the command it ignores
> anything above 32.
>
>
>
> --
> Dax Douglass
>
>
>
>   --
> Geoff Goas
> IT Specialist, http://www.goastech.com
> Administrator, http://www.anarchic-x.com
>
>
>
>
> --
> Dax Douglass
>



-- 
Dax Douglass
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