[cod] CoD4: unranked Linux-server (warfare or PAM mod) - any success ?

Ozberk Olcer ozberk at siberlig.com
Tue Jan 8 10:17:43 EST 2008


Well I store my config files in my main directory and somehow the confgi
files are working correctly with my mods.

Ozberk,
Oynasana.com

On 1/8/08, Arh|Sensei <admin at arhanghelii.ro> wrote:
>
> and make sure that unranked.cfg it is in the mod directory
> (mods/modwarfare/unranked.cfg)
>
> Dragos
>
> -----Original Message-----
> From: Andrea Beck [mailto:mail at beck.aero]
> Sent: Tuesday, January 08, 2008 3:59 PM
> To: cod at icculus.org
> Subject: Re: [cod] CoD4: unranked Linux-server (warfare or PAM mod) - any
> success ?
>
> wow, that was fast. yes, I'm using patch 1.4, I'll give it a try tonight.
> Thanks again!
> Andrea
>
> John Kennington schrieb:
> > With patch 1.4, you will need to make sure Mods/ModWarfare is in lower
> > case;  mods/modwarfare
> >
> > John
> >
> > On Jan 8, 2008 8:51 AM, Andrea Beck <mail at beck.aero> wrote:
> >> Hey folks,
> >> first of all, thanks for your support & effort. I'm having trouble
> >> configuring my Linux CoD4-Server in the unranked mode, i.e. with the
> >> warfare or PAM-Mod enabled. The mod is loaded (a client connecting to
> >> my server gets the name of the mod on his loading screen) and the
> >> config-file is read in, but the changes don't work. Here's an example
> >> of what I mean:
> >>
> >> I start the server in unranked mode using the following command line:
> >>
> >> ./cod4_lnxded +set loc_language 0 +set fs_game "Mods/ModWarfare" +set
> >> dedicated 2 +exec unranked.cfg +set sv_punkbuster 1 +set net_ip
> >> "198.xxx.xxx.xxx" +map_rotate
> >>
> >> The server starts up, the clients can join. So far so good.
> >> My config-file "unranked.cfg" contains the following entry:
> >>
> >> set scr_enable_nightvision                              0
> >>
> >> That should disable infrared vision in the game. When I query the
> >> server, it returns that the variable scr_enable_nightvision is indeed
> >> set to 0, however, the players can turn on nightvision in the game.
> >> Same thing with weapons & perks, the variables like weap_allow_m16
> >> are all set correctly, but have no effect on the actual game....
> >>
> >> I'm pretty clueless (and new to the whole thing of gameserver
> >> settings),  so any help would be greatly appreciated!
> >>
> >> Thanks and have a good day!
> >> Andrea
> >>
> >>
> >>
> >> Tyson Couch schrieb:
> >>> Here's PB the man page for COD2 as EB doesn't have the COD4 one up,
> >>> but PB commands are the same across all PB enabled games except for
> AA.
> >>>
> >>> http://www.evenbalance.com/publications/cod2-ad/index.htm
> >>>
> >>> To ban the player using PB simply find the pbbans.dat file open it
> >>> with a text editor.
> >>> Add the GUID from the screen shot to the bottom of the file
> >>> following the format shown from the previous lines in the file.
> >>>
> >>> Or use this rcon command to do it.
> >>>
> >>> /rcon PB_SV_BanGuid 0b7c4147e9a9528d2906fe75587a8af7 DR.Zero
> >>>
> >>> By the way if you were streaming to a site like www.punksbusted.com
> >>> you could submit the screen shot and get said player banned from
> >>> quite a few
> >>> COD4 servers permanently.
> >>>
> >>> Tyson
> >>> Twisted Gaming Service
> >>> http://www.twistedgamingservice.com
> >>>
> >>>
> >>>
> >>> -----Original Message-----
> >>> From: Ronny Schedel [mailto:info at ronny-schedel.de]
> >>> Sent: Sunday, January 06, 2008 1:14 PM
> >>> To: cod at icculus.org
> >>> Subject: [cod] COD4 How to ban player which are not on server
> >>>
> >>> Hello,
> >>>
> >>> we have found a cheater on our server, you can see the evidence here:
> >>> http://www.kifferstuebchen.de/index.php?action=kfs_module;item=15;ca
> >>> tegory=2
> >>> ;pic=20080106172058_627A062563C307FF1EAC396214ACD2D8
> >>> http://www.kifferstuebchen.de/index.php?action=kfs_module;item=15;ca
> >>> tegory=2 ;pic=20080106173502_00DA978BB7F7814FE9C7DCE4941530CB
> >>>
> >>> I tried to ban the guid but banuser and banclient need the player to
> >>> be banned on the server, but he was leaving before. Is there a way
> >>> to ban players which are not on the server? Is there a way to add a
> >>> reason for kicks and bans which can be seen by the kicked/banned
> player?
> >>>
> >>> Best regards
> >>>
> >>> Ronny Schedel
> >>>
> >>>
> >>> ---
> >>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> >>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >>>
> >>>
> >>>
> >>>
> >>> ---
> >>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> >>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >>>
> >>>
> >>
> >> ---
> >> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> >> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >>
> >>
> >>
> >
> >
> >
>
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org Mailing
> list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>
>
> --
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.5.516 / Virus Database: 269.17.13/1213 - Release Date:
> 07.01.2008
> 09:14
>
>
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20080108/05453db8/attachment.htm>


More information about the Cod mailing list