AW: [cod] running custom maps .....modwarefare ?

John Kennington jwkennington at gmail.com
Wed Feb 13 17:19:20 EST 2008


Do you have them in the basepath as well?

On Feb 13, 2008 5:14 PM, Jerry Zimmerman van Woesik <jerry at bambamlan.nl> wrote:
> Well ..... I was wrong..
>
> I cant get the damn usermaps to work...
>
> Basepath : /mnt/games/cod4
> Homepath : home/gameadmin/.callofduty4/bbl_lanparty_server
>
> /mnt/games/cod4/cod4_lnxded +set fs_game mods/modwarfare +set
> fs_basepath /mnt/games/cod4 +set fs_homepath
> /home/gameadmin/.callofduty4/bbl_lanparty_server +set dedicated 1 +set
> net_port 28960 +set sv_punkbuster 0 +exec server.cfg +map_rotate
>
> I have put the iwd file of the maps in the following dir :
> home/gameadmin/.callofduty4/bbl_lanparty_server/mods/modwarfare
> In this dir I have :  mp_subway.iwd , mod.ff mod.csv and z_modwarfare.iwd
>
> I have put the ff files in the following dir :
> home/gameadmin/.callofduty4/bbl_lanparty_server/usermaps
> In this dir I have : a directory called mp_subway , and in this dir the
> two ff files : mp_subway.ff and mp_subway_load.ff
>
> However , when I try to load the map : map mp_subway
> Error: Can't find map "mp_subway".
>
> I'm sure I'm doing something wrong , but I cant figure out what. I have
> been shoving these directory's overywhere in the server, but I just
> isn't working.
> We also have a winodws server , and we do not have any problems there,
> but windows does not work with the "split" locations like linux does.
>
> Pls anyone...I'm lost ;-)
>
> Regards
> B4M
>
>
>
>
> Jerry Zimmerman van Woesik schreef:
>
> > Andreas,
> >
> > Thnx for taking time to help me out here.
> > I do understand you (after reading it three times .... LOL)
> > Realy appreciate you all taking time to help me sort this out.
> >
> > I understand it now.
> >
> > Thnx Andrea , Andreas and Geoff
> >
> > regards
> > B4M
> >
> > Andreas Paulsen schreef:
> >> Hello at first sorry for my english ^^
> >> I try to answer
> >>
> >> 1.)What does the modwarfare mod do ?
> >> The standart Mod allow you to chose all weapon perks etc.
> >> Now whitout the z_modwarfare.iwd is not emtpy in the folder are 2 files
> >> from the mod left the mod.ff and the mod.csv and you can add any stuff
> >> to the mod folder like a bloodpatch etc you must add for custom maps the
> >> iwd file if the custom maps contain some one
> >>
> >> I hope you understand me ^^
> >
> > ---
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> >
> >
>
>
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>
>
>



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