[cod] Altering weapons in custom maps?

Rick rickfortner at rogers.com
Thu Feb 7 12:18:37 EST 2008


Not really linux related. Try making a post at www.fpsadmin.com. They 
are some smart fellas that will get you pointed in the right direction.

Punky wrote:
> I'm trying to run a server with custom maps. I have downloaded 
> mp_backlot_night but the weapons list is a bit restrictive. Can I 
> alter it?
>  
> I've added this to the custom-server.cfg:
>  
> //******************************************************************************
> // limits the number of players that can choose each class type
> //******************************************************************************
> set class_assault_limit 99
> set class_specops_limit 99
> set class_heavygunner_limit 99
> set class_demolitions_limit 99
> set class_sniper_limit 99
>  
> //******************************************************************************
> // perks
> //******************************************************************************
> set perk_allow_specialty_parabolic 1
> set perk_allow_specialty_gpsjammer 1
> set perk_allow_specialty_holdbreath 1
> set perk_allow_specialty_quieter 1
> set perk_allow_specialty_longersprint 1
> set perk_allow_specialty_detectexplosive 1
> set perk_allow_specialty_explosivedamage 1
> set perk_allow_specialty_pistoldeath 1
> set perk_allow_specialty_grenadepulldeath 1
> set perk_allow_specialty_bulletdamage 1
> set perk_allow_specialty_bulletpenetration 1
> set perk_allow_specialty_bulletaccuracy 1
> set perk_allow_specialty_rof 1
> set perk_allow_specialty_fastreload 1
> set perk_allow_specialty_extraammo 1
> set perk_allow_specialty_armorvest 1
> set perk_allow_specialty_fraggrenade 1
> set perk_allow_specialty_specialgrenade 1
> set perk_allow_c4_mp 1
> set perk_allow_claymore_mp 1
> set perk_allow_rpg_mp 1
>  
> //******************************************************************************
> // assault class default loadout
> //******************************************************************************
> set class_assault_primary m16
> set class_assault_primary_attachment gl
> set class_assault_secondary beretta
> set class_assault_secondary_attachment none
> set class_assault_perk1 specialty_null
> set class_assault_perk2 specialty_bulletdamage
> set class_assault_perk3 specialty_longersprint
> set class_assault_grenade concussion_grenade
> set class_assault_camo camo_none
> set class_assault_frags 1
> set class_assault_special 1
>  
> //******************************************************************************
> // specops class default loadout
> //******************************************************************************
> set class_specops_primary mp5
> set class_specops_primary_attachment none
> set class_specops_secondary usp
> set class_specops_secondary_attachment silencer
> set class_specops_perk1 c4_mp
> set class_specops_perk2 specialty_explosivedamage
> set class_specops_perk3 specialty_bulletaccuracy
> set class_specops_grenade flash_grenade
> set class_specops_camo camo_none
> set class_specops_frags 1
> set class_specops_special 1
>  
> //******************************************************************************
> // heavygunner class default loadout
> //******************************************************************************
> set class_heavygunner_primary saw
> set class_heavygunner_primary_attachment none
> set class_heavygunner_secondary usp
> set class_heavygunner_secondary_attachment none
> set class_heavygunner_perk1 specialty_specialgrenade
> set class_heavygunner_perk2 specialty_armorvest
> set class_heavygunner_perk3 specialty_bulletpenetration
> set class_heavygunner_grenade concussion_grenade
> set class_heavygunner_camo camo_none
> set class_heavygunner_frags 1
> set class_heavygunner_special 1
>  
> //******************************************************************************
> // demolitions class default loadout
> //******************************************************************************
> set class_demolitions_primary winchester1200
> set class_demolitions_primary_attachment none
> set class_demolitions_secondary beretta
> set class_demolitions_secondary_attachment none
> set class_demolitions_perk1 rpg_mp
> set class_demolitions_perk2 specialty_explosivedamage
> set class_demolitions_perk3 specialty_longersprint
> set class_demolitions_grenade smoke_grenade
> set class_demolitions_camo camo_none
> set class_demolitions_frags 1
> set class_demolitions_special 1
>  
> //******************************************************************************
> // sniper class default loadout
> //******************************************************************************
> set class_sniper_primary m40a3
> set class_sniper_primary_attachment none
> set class_sniper_secondary beretta
> set class_sniper_secondary_attachment silencer
> set class_sniper_perk1 specialty_specialgrenade
> set class_sniper_perk2 specialty_bulletdamage
> set class_sniper_perk3 specialty_bulletpenetration
> set class_sniper_grenade flash_grenade
> set class_sniper_camo camo_none
> set class_sniper_frags 1
> set class_sniper_special 1
>  
> set class_assault_movespeed 0.95
> set class_specops_movespeed 1.00
> set class_heavygunner_movespeed 0.875
> set class_demolitions_movespeed 1.00
> set class_sniper_movespeed 1.00
>  
> set scr_enable_nightvision 1
> set scr_enable_music 1
> set scr_enable_hiticon 1
>  
> //******************************************************************************
> // Enables Dropping of Specified Weapon Class
> //******************************************************************************
> set class_assault_allowdrop 1
> set class_specops_allowdrop 1
> set class_heavygunner_allowdrop 1
> set class_demolitions_allowdrop 1
> set class_sniper_allowdrop 1
>  
> //******************************************************************************
> // Assault Rifles
> //******************************************************************************
> set weap_allow_m16 1
> set weap_allow_ak47 1
> set weap_allow_m4 1
> set weap_allow_g3 1
> set weap_allow_g36c 1
> set weap_allow_m14 1
> set weap_allow_mp44 1
>  
> //******************************************************************************
> // Assault Attachments
> //******************************************************************************
> set attach_allow_assault_none 1
> set attach_allow_assault_gl 1
> set attach_allow_assault_reflex 1
> set attach_allow_assault_silencer 1
> set attach_allow_assault_acog 1
>  
> //******************************************************************************
> // SMG
> //******************************************************************************
> set weap_allow_mp5 1
> set weap_allow_skorpion 1
> set weap_allow_uzi 1
> set weap_allow_ak74u 1
> set weap_allow_p90 1
>  
> //******************************************************************************
> // SMG Attachments
> //******************************************************************************
> set attach_allow_smg_none 1
> set attach_allow_smg_reflex 1
> set attach_allow_smg_silencer 1
> set attach_allow_smg_acog 1
>  
> //******************************************************************************
> // Shotguns
> //******************************************************************************
> set weap_allow_m1014 1
> set weap_allow_winchester1200 1
>  
> //******************************************************************************
> // Shotgun Attachments
> //******************************************************************************
> set attach_allow_shotgun_none 1
> set attach_allow_shotgun_reflex 1
> set attach_allow_shotgun_grip 1
>  
> //******************************************************************************
> // LMG
> //******************************************************************************
> set weap_allow_saw 1
> set weap_allow_rpd 1
> set weap_allow_m60e4 1
>  
> //******************************************************************************
> // LMG Attachments
> //******************************************************************************
> set attach_allow_lmg_none 1
> set attach_allow_lmg_reflex 1
> set attach_allow_lmg_grip 1
> set attach_allow_lmg_acog 1
>  
> //******************************************************************************
> // Sniper Rifles
> //******************************************************************************
> set weap_allow_dragunov 1
> set weap_allow_m40a3 1
> set weap_allow_barrett 1
> set weap_allow_remington700 1
> set weap_allow_m21 1
>  
> //******************************************************************************
> // Sniper Attachments
> //******************************************************************************
> set attach_allow_sniper_none 1
> set attach_allow_sniper_acog 1
>  
> //******************************************************************************
> // Pistols
> //******************************************************************************
> set weap_allow_beretta 1
> set weap_allow_colt45 1
> set weap_allow_usp 1
> set weap_allow_deserteagle 1
> set weap_allow_deserteaglegold 1
>  
> //******************************************************************************
> // Pistol Attachments
> //******************************************************************************
> set attach_allow_pistol_none 1
> set attach_allow_pistol_silencer 1
>  
> //******************************************************************************
> // Grenades
> //******************************************************************************
> set weap_allow_frag_grenade 1
> set weap_allow_concussion_grenade 1
> set weap_allow_flash_grenade 1
> set weap_allow_smoke_grenade 1
>  
> But its ignored. The config file is being executed as the name of the 
> server is set correctly. I'm running it with modwarefare mod as that 
> seems to be the only way I can run custom maps?
>  
> Many thanks in advance guys :)
>  
> --Punky




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