[cod] Issue with setstat in linux-port (1.5)

Joker{eXtreme+} joker at mycallofduty.com
Tue Feb 5 20:41:13 EST 2008


Rabbit -- 

Not what I'm trying to do m8 *L* X4 has this aswell, but this Linux problem 
is what I am trying to bug hunt and see if we can resolve it.

Thanks though

~Joker
eXtreme+ Mod


----- Original Message ----- 
From: "RaBBiT aka DarkGokou" <rabbit at 4mori.biz>
To: <cod at icculus.org>
Sent: Tuesday, February 05, 2008 5:23 PM
Subject: Re: [cod] Issue with setstat in linux-port (1.5)


> Joker you should get in touch with Tally he has a working ranking now with 
> latest AWE mod. Windows only since the linux binaries seem to have some 
> sort of problems.
> RaBBiT
>
> ----- Original Message ----- 
> From: "B.M. Schiltmans" <b.m.schiltmans at planet.nl>
> To: <cod at icculus.org>
> Sent: Wednesday, February 06, 2008 1:49 AM
> Subject: Re: [cod] Issue with setstat in linux-port (1.5)
>
>
>> PM send with .iwd
>>
>> Joker{eXtreme+} wrote:
>>> I would love to take a look at the files that pertain to the ranks that 
>>> you have changed/altered from the ripped gsc's
>>>
>>> My thinking on this is, alot of the ripped gsc's are missing information 
>>> from the memory dumps or are just completely wrong to begin with.
>>>
>>> Windows is forgiving in the scriptting, however, Linux is not.  For a 
>>> long time, the eXtreme mod was always divided into a Windows version and 
>>> Linux version, until we included both sets of code.
>>>
>>> I would like to compare your ripped files ((that pertain to rank)) with 
>>> the raw files I have from IW to see if you are using the entire script, 
>>> or perhaps a bad memory dump.
>>>
>>> ~Joker
>>> eXtreme+ Mod
>>>
>>> ----- Original Message ----- From: "B.M. Schiltmans" 
>>> <b.m.schiltmans at planet.nl>
>>> To: <cod at icculus.org>
>>> Sent: Tuesday, February 05, 2008 4:31 PM
>>> Subject: Re: [cod] Issue with setstat in linux-port (1.5)
>>>
>>>
>>>> Sorry, I should have known, but thanks for the quick reply.
>>>>
>>>> Here's what I did.
>>>> - I got the ripped gsc files from http://www.modcod4.com/
>>>> - Previous to 1.5 the setstat/impure thing prevented the ranking from 
>>>> being persistent, so we created a mod based on modernwarfare instead.
>>>> - After 1.5 release-notes I thought I'd try again with the ripped 
>>>> gsc's, and on my win-box that works just great.
>>>> - After tweaking it to my liking, I packed the stuff in a .iwd file and 
>>>> transferred it to our dedicated server, which is running linux as you 
>>>> might have guessed.
>>>>
>>>> Bottom line is, the same .iwd, and about the same settings (nothing 
>>>> that should give the errors anyway), but unfortunately a different 
>>>> outcome...
>>>>
>>>> Hope that helps a bit.
>>>>
>>>> Grtz
>>>> Bram
>>>>
>>>> Joker{eXtreme+} wrote:
>>>>> First thing is first I think, "how" did you get it to work in the 
>>>>> Windows server?
>>>>>
>>>>> And......... Are you using the same method for the Linux server?
>>>>>
>>>>> ~Joker
>>>>> eXtreme+ Mod
>>>>>
>>>>>
>>>>> ----- Original Message ----- From: "B.M. Schiltmans" 
>>>>> <b.m.schiltmans at planet.nl>
>>>>> To: <cod at icculus.org>
>>>>> Sent: Tuesday, February 05, 2008 4:14 PM
>>>>> Subject: [cod] Issue with setstat in linux-port (1.5)
>>>>>
>>>>>
>>>>>> Hi,
>>>>>>
>>>>>> After the 1.5 patch I got all excited about this line in the 
>>>>>> releasenotes : "Made mod scripts able to change stats".
>>>>>> Finally an option to make a server modded AND ranked. So I started 
>>>>>> trying right away, and was delighted to see that indeed it was 
>>>>>> finally possible to use setstat as a modded server, to make ranks 
>>>>>> persistant.
>>>>>> However, I can only get it to work on the windows-version 
>>>>>> (dedicated). The linux-port still complains about setstat and 'impure 
>>>>>> scripts loaded'.
>>>>>> Could it be that the port misses some changes? Or has anyone an idea 
>>>>>> in why the two behave differently?
>>>>>>
>>>>>> Thnx
>>>>>> Bram
>>>>>>
>>>>>>
>>>>>> ---
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>>>>>>
>>>>>>
>>>>>>
>>>>>> -- 
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>>>>>>
>>>>>
>>>>>
>>>>> ---
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>>>>>
>>>>>
>>>>>
>>>>
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>>>>
>>>>
>>>>
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>>>
>>>
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>>>
>>>
>>
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>>
>>
>
>
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> 




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