[cod] Issue with setstat in linux-port (1.5)

B.M. Schiltmans b.m.schiltmans at planet.nl
Tue Feb 5 19:31:17 EST 2008


Sorry, I should have known, but thanks for the quick reply.

Here's what I did.
- I got the ripped gsc files from http://www.modcod4.com/
- Previous to 1.5 the setstat/impure thing prevented the ranking from 
being persistent, so we created a mod based on modernwarfare instead.
- After 1.5 release-notes I thought I'd try again with the ripped gsc's, 
and on my win-box that works just great.
- After tweaking it to my liking, I packed the stuff in a .iwd file and 
transferred it to our dedicated server, which is running linux as you 
might have guessed.

Bottom line is, the same .iwd, and about the same settings (nothing that 
should give the errors anyway), but unfortunately a different outcome...

Hope that helps a bit.

Grtz
Bram

Joker{eXtreme+} wrote:
> First thing is first I think, "how" did you get it to work in the 
> Windows server?
>
> And......... Are you using the same method for the Linux server?
>
> ~Joker
> eXtreme+ Mod
>
>
> ----- Original Message ----- From: "B.M. Schiltmans" 
> <b.m.schiltmans at planet.nl>
> To: <cod at icculus.org>
> Sent: Tuesday, February 05, 2008 4:14 PM
> Subject: [cod] Issue with setstat in linux-port (1.5)
>
>
>> Hi,
>>
>> After the 1.5 patch I got all excited about this line in the 
>> releasenotes : "Made mod scripts able to change stats".
>> Finally an option to make a server modded AND ranked. So I started 
>> trying right away, and was delighted to see that indeed it was 
>> finally possible to use setstat as a modded server, to make ranks 
>> persistant.
>> However, I can only get it to work on the windows-version 
>> (dedicated). The linux-port still complains about setstat and 'impure 
>> scripts loaded'.
>> Could it be that the port misses some changes? Or has anyone an idea 
>> in why the two behave differently?
>>
>> Thnx
>> Bram
>>
>>
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>
>
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