[cod] Setting mor than 49 players will result in crash

Geoff Goas gitman at gmail.com
Sat Dec 13 13:20:52 EST 2008


it doesn't support that many players.

On Fri, Dec 12, 2008 at 3:23 PM, Sheepa.org <sheepa at sheepa.org> wrote:

> Well, yes. The problem is not tho get it to run 54 players. That works..
> but eventually it will crash.
>
> ----- Original Message ----- From: "Matthew Simmons" <twinamds at gmail.com>
> To: <cod at icculus.org>
> Sent: Friday, December 12, 2008 9:12 PM
> Subject: Re: [cod] Setting mor than 49 players will result in crash
>
>
>
> To configure the work-around for maxclients, follow these steps:
>>
>> 1. In the startup script where you start cod4_lnxded or iw3mp.exe you will
>> need to set the ui_maxclients "64".  You have to set the value in the
>> starting script, or this will not work.
>>
>> 2. In the config file, you set the maximum number of clients with the
>> sv_maxclients command up to the number you set in the script.
>>
>> This process should then work
>>
>> Detailed description at:
>>
>> http://forums.jolt.co.uk/showthread.php?t=548541
>>
>> Matthew D Simmons
>>
>> ---
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>>
>>
>
> ---
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>
>
>


-- 
Geoff Goas
Network Engineer
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