[cod] Centos 5 Wine-cod5 server tutorial
Brendan Hurley
rizzla20 at hotmail.com
Thu Dec 11 10:26:41 EST 2008
this is what i get, server still runs otherwise:-
Wine cannot find the FreeType font library. To enable Wine to
use TrueType fonts please install a version of FreeType greater than
or equal to 2.0.5.
http://www.freetype.org
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
Wine cannot find the FreeType font library. To enable Wine to
use TrueType fonts please install a version of FreeType greater than
or equal to 2.0.5.
http://www.freetype.org
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
err:ole:apartment_createwindowifneeded CreateWindow failed with error 2
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:thread:SetThreadIdealProcessor (0x64): stub
err:wgl:process_attach X11DRV or GDI32 not loaded. Cannot create default context.
err:d3d:InitAdapters Can't load opengl32.dll!
err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl
fixme:thread:SetThreadIdealProcessor (0x7c): stub
Date: Thu, 11 Dec 2008 09:19:08 -0600
From: donald.stephens at activant.com
To: cod at icculus.org
Subject: RE: [cod] Centos 5 Wine-cod5 server tutorial
So you do this via SSH using a command
Line interface only? No GUI?
I get this when I try…
Application tried to create a window, but
no driver could be loaded.
Make sure that your X server is running
and that $DISPLAY is set correctly.
Application tried to create a window, but
no driver could be loaded.
Make sure that your X server is running
and that $DISPLAY is set correctly.
err:ole:apartment_createwindowifneeded
CreateWindow failed with error 2
err:ole:CoGetClassObject class
{9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object
{9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:thread:SetThreadIdealProcessor
(0x68): stub
err:wgl:process_attach X11DRV or GDI32 not
loaded. Cannot create default context.
err:d3d:InitAdapters Can't load opengl32.dll!
err:d3d:WineDirect3DCreate Direct3D9 is
not available without opengl
fixme:thread:SetThreadIdealProcessor
(0x80): stub
fixme:thread:SetThreadIdealProcessor
(0x10c): stub
err:d3d:WineDirect3DCreate Direct3D9 is
not available without opengl
fixme:faultrep:ReportFault 0x32f918 0x0
stub
This is why I do it via xterm in X.
How Is your console created doing it that
way?
-Don
From: Brendan Hurley
[mailto:rizzla20 at hotmail.com]
Sent: Thursday, December 11, 2008
7:09 AM
To: cod at icculus.org
Subject: RE: [cod] Centos 5
Wine-cod5 server tutorial
thats how i did it yea
Date: Thu, 11 Dec 2008 09:07:37
-0600
From: donald.stephens at activant.com
To: cod at icculus.org
Subject: RE: [cod] Centos 5 Wine-cod5 server tutorial
You’ve been able to do this?
From: Brendan Hurley
[mailto:rizzla20 at hotmail.com]
Sent: Thursday, December 11, 2008
6:51 AM
To: cod at icculus.org
Subject: RE: [cod] Centos 5
Wine-cod5 server tutorial
im just curious as to why you would
want to install an X enviroment and GNOME on a gameserver? This is unnecessary,
apt-get install screen
sudo dpkg -i wine_1.1.10........................
screen wine ./CoDWaWmp.exe +set dedicated 2 +set net_ip your_ip +set net_port
your_port +exec server.cfg +map_rotate
server is now running, if you want to keep it running in background simply
detatch from screen "ctrl+a d". to resume "screen -r"
Date: Thu, 11 Dec 2008 15:10:46
+0100
From: terje at tjeldnes.no
To: cod at icculus.org
Subject: Re: [cod] Centos 5 Wine-cod5 server tutorial
Ok, done.
I must admit, there's been a couple of weeks since I actually did this on my
own server, so I might have forgotten a step or two. If anyone has the
opportunity to try this out, please do so and give me feedback. I'll update the
guide if needed.
The guide can be found at:
http://www.multikill.no/guides/cod5-wine-debian-guide.txt
Keep in mind that this is not a guide for linux newbies. I'm assuming that you
have basic knowledge of how linux works. If you feel I have been too vague or
unspecific at some points, feel free to tell me about it and I'll try to
clarify, but I won't write a ten-page in-depth all-scenarios-possible-guide.
This is a "quick" guide.
Please give feedbacks to me personally to avoid spamming this list, though!
I'll email the list if I update the guide.
- Terje
On Thu, Dec 11, 2008 at 2:00 PM, Terje Tjeldnes <terje at tjeldnes.no> wrote:
I'll write a debian/ubuntu guide, give me a few minutes...
On Thu, Dec 11, 2008 at 1:57 PM, <stp at shooter-szene.de> wrote:
most ppl in germany using debian and suse so it
would be a good one to create a tut for these both if possible
----- Original Message ----- From: "Christian Gerbrandt" <gerbra at gotadsl.co.uk>
To: <cod at icculus.org>
Sent: Thursday, December 11, 2008 1:43 PM
Subject: RE: [cod] Centos 5 Wine-cod5 server tutorial
I can make a tutorial for Debian/Ubuntu if you want.
On these platform the installation is even easier, as pre-compiled packages
already exists for wine.
-----Original Message-----
From: stp at shooter-szene.de [mailto:stp at shooter-szene.de]
Sent: 11 December 2008 11:30
To: cod at icculus.org
Subject: Re: [cod] Centos 5 Wine-cod5 server tutorial
does it work for debian/suse too?
or its just only for centos?
----- Original Message ----- From: "James Landi" <jim at landi.net>
To: <cod at icculus.org>
Sent: Thursday, December 11, 2008 12:15 PM
Subject: Re: [cod] Centos 5 Wine-cod5 server tutorial
OK just got a chance to post a news blurb and wanted to
mirror the thanks
here:
http://www.fpsadmin.com/forum/showthread.php?p=67983#post67983
The guys from the cod at icculus.org mailing
list put together a tutorial,
including cod and wine config files. This is just a temporary fix until we
get the final files from Treyarch/Activision.
Granted this will eat a bit more resources then just the native files but
it goes to show you the power of the community.
- Download here
One more thing:
This mailing list is made up mostly of professional GSPs who run their
business on Linux but are forced to run windows in times like these.
These guys are competitors in the real word with each other but on the
mailing list they are a very close community. They go out of their way to
help each other when problems like this arise.
I would personally like to thank all of them for a great job once again
helping each other as well as their clients when we're waiting for the
dev/pub to catch up.
Have you thanked a GSP today?
-Jim Landi
Rudedog
FPSadmin.com
P. Koomans@ dgservers wrote:
I have it on our forum, http://forum.dgservers.nl/viewtopic.php?f=22&t=11
Forum is brand new:) so I apologies for the empty topics :).
Anyway attached files are included, just register to access the files.
Regards
Patrick
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