[cod] cod5 waw
|T-OC|Morpheus|:.Web
morpheus at clantoc.org
Tue Dec 9 13:09:13 EST 2008
Just one question guys : are the people who get running a xserver+wine
system have physical access to the machine ? if it is, I guess you're
using a kernel that allow modules to be loaded.
Will it block me as my server is rent, and for combined reasons
(security and gameservers-related optimizations), I'm using a kernel
that doesn't allow for modules to be loaded. I think that this should
prevent me to get x running, am I wrong ?
By the way, I have only remote access to the server, how is it possible
to get x running (like with a simple startx command) and keep the
console session ? on local machines, when you type startx, you switch
automatically to the X session...
I have many questions regarding this, and I hope I'm not too confusing
with the first ones ^^
ghozt a écrit :
> I have got codwawmp.exe server running pretty easily..
> On running centos5
> heres a quick summary on what ive done from reading these emails
> 1: Installed X and gnome ( yum groupinstall “X Window System” “GNOME
> Desktop Environment” )
> 2: Installed VNCSERVER (
> http://www.7ota.com/blog/2008/09/install-vnc-server-on-centos/ )
> 3: Compiled wine v 1.1.10 (had to remove 1.0.1x)
> 4: Compiled Mesa3D ( http://www.mesa3d.org/download.html )
> 5: made my startup script --below--
> LD_LIBRARY_PATH="/home/ghozt/homes/mesa/lib"
> cd /home/ghozt/homes/codwaw/cod5/
> wine CoDWaWmp.exe +set dedicated 2 +set net_ip ghozt.org +set net_port
> 28960 +set ui_maxclients 40 +exec server.cfg +exec maprotation.cfg
> +map_rotate
> Thanks to everyone who figured it all out!
> -Ghozt
>
> ----- Original Message -----
>
> *From:* Alistair McCoy <mailto:admin at ifusionhosting.co.uk>
> *To:* cod at icculus.org <mailto:cod at icculus.org>
> *Sent:* Tuesday, December 09, 2008 11:47 AM
> *Subject:* [cod] cod5 waw
>
> Could someone please give a step by step guide as how to set this
> up (simple instructions please)
>
> Or a link to a set of instructions possibly with screenshots
>
> Thanks for any help
>
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