[cod] Linux 1.5 binarys and AWE 1.2
Donald Stephens
donald.stephens at activant.com
Tue Apr 15 15:42:44 EDT 2008
Ok the file works as advertised. I'm hosting it for download as
promised.
http://www.ufclansite.net/download/cod4_lnxded-bin.zip
Enjoy!
-Don
________________________________
From: Fragit Andy [mailto:andy at fragit-uk.com]
Sent: Tuesday, April 15, 2008 12:11 PM
To: cod at icculus.org
Subject: Re: [cod] Linux 1.5 binarys and AWE 1.2
Is it possible for you to show an example of the edited bytes
----- Original Message -----
From: Ronny Schedel <mailto:info at ronny-schedel.de>
To: cod at icculus.org
Sent: Tuesday, April 15, 2008 7:51 PM
Subject: Re: [cod] Linux 1.5 binarys and AWE 1.2
You have to overwrite the marked bytes with hex 90, wich is
simply NOPing out a far jump I suppose.
----- Original Message -----
From: Donald Stephens
<mailto:donald.stephens at activant.com>
To: cod at icculus.org
Sent: Tuesday, April 15, 2008 8:39 PM
Subject: RE: [cod] Linux 1.5 binarys and AWE 1.2
-->
No go. I must not be doing this right. The hex patch
isn't working after I applied it.
This is what Im doing.
Im editing cod4_lnxded-bin with Cygnus hex editor.
These are the values from the patch on buzilla
binary patch may help testing setStat on 1.5 during devs
workaround .
Offsets: hexadec.
7D4D7: 0F =>90
7D4D8: 85 =>90
7D4D9: D1 =>90
7D4DA: 00 =>90
7D4DB: 00 =>90
7D4DC: 00 =>90
I open the file and go to address the first address and
make the changes and save the file.
Am I not doing this correctly?
Am I supposed to do something with the =>90 at the ends
of those lines?
-Don
________________________________
From: Clanwarz [mailto:clanwarz at gmail.com]
Sent: Tuesday, April 15, 2008 11:30 AM
To: cod at icculus.org
Subject: Re: [cod] Linux 1.5 binarys and AWE 1.2
Post the commands when you are done, others may want to
keep it for knowledge, thanks.
--jay
On Tue, Apr 15, 2008 at 1:25 PM, Donald Stephens <
donald.stephens at activant.com> wrote:
I think I figured out the edit. If it works I'll host
the file for download. Be a few minutes while we test it.
-Don
________________________________
size=2 width="100%" align=center>
From: Joker{eXtreme+} [mailto:joker at mycallofduty.com]
Sent: Tuesday, April 15, 2008 11:19 AM
To: cod at icculus.org
Subject: Re: [cod] Linux 1.5 binarys and AWE 1.2
Since most mods are restricted from Linux servers at the
moment, ((as far as I know AWE, ACE, eXtreme because of the Ranks)) this
will be a valueable asset to the GSP's, Modders, and Community
Can't wait to try this or download it -- whichever comes
first, and test it.
~Joker
----- Original Message -----
From: Michael Sickmann
<mailto:msickmann at arcor.de>
To: cod at icculus.org
Sent: Tuesday, April 15, 2008 11:12 AM
Subject: Re: [cod] Linux 1.5 binarys and AWE 1.2
Hello all
Someone could offer the one settled version of
the "cod4_lnxded-bin" for the download
thx Michael
Donald Stephens schrieb:
I'll give that a try. Im not familiar with
editing with a hex editor.
Could you give me some guidance?
I downloaded a free version of XVI32. Do I
search for the offset and
change the value?
Editing cod4_lnxded-bin
Offsets: hexadec.
7D4D7: 0F =>90
7D4D8: 85 =>90
7D4D9: D1 =>90
7D4DA: 00 =>90
7D4DB: 00 =>90
7D4DC: 00 =>90
Any assistance or a better program would be
greatly appreciated.
-Don
-----Original Message-----
From: B.M. Schiltmans [
mailto:b.m.schiltmans at planet.nl]
Sent: Tuesday, April 15, 2008 10:19 AM
To: cod at icculus.org
Subject: Re: [cod] Linux 1.5 binarys and AWE 1.2
Hi Donald,
No word yet, as far as I know at least.
But I tried the binary patch from
https://bugzilla.icculus.org/show_bug.cgi?id=3535 (last post), and it's
running great now.
Ranking AND custom-maps, thats how it was meant
to be ;-)
Grtz
Bram Schiltmans
Donald Stephens wrote:
Has there been any update on getting new
binaries to correct the
ranking issue with the 1.5 linux binary?
-don
------------------------------------------------------------------------
*From:* gary betts [
mailto:r4m8ouk at gmail.com]
*Sent:* Tuesday, February 12, 2008 11:04
AM
*To:* cod at icculus.org
*Subject:* Re: [cod] Linux 1.5 binarys
and AWE 1.2
its a bug with the linux binary's as far
as im a ware teh ranks are
not working on linux server they are
only working on windows servers
at the minute.
On Feb 12, 2008 6:43 PM, GateKeeper <
gatekeeper at linkslobby.com
<mailto:gatekeeper at linkslobby.com>
<mailto:gatekeeper at linkslobby.com> > wrote:
this is the first thread that really
tweaks my interest... first...
let me understand this... awe 1.2 is
running persistent ranks with
custom maps? this is probably the most
asked for addon of our
community right now... can sum1 address
this issue... this would be a
huge break through for the cod4
community!! everyone loves the ranking
system (ease of choosing classes...
etc...) but everyone also wants to
visit all the new maps coming out... is
this an official bug (ie is
anyone looking into this issue?...
ryan?)... ill shut up now...
cheers... g8
----- Original Message -----
*From:* gary betts
<mailto:r4m8ouk at gmail.com> <mailto:r4m8ouk at gmail.com>
*To:* cod at icculus.org
<mailto:cod at icculus.org> <mailto:cod at icculus.org>
*Sent:* Tuesday, February 12, 2008
6:42 AM
*Subject:* Re: [cod] Linux 1.5
binarys and AWE 1.2
i did do and he told me it was a
binary problem not and not a awe
problem as the window server's are
running fine.
On Feb 12, 2008 1:23 PM, Simon
Bergman <sb at abc.se
<mailto:sb at abc.se>
<mailto:sb at abc.se> > wrote:
If this "Tally" from awe says it is
being adressed, maby you
should direct this queston to him.
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