RE: [cod] CoD4 - own cfg won´t be used

Miano, Steven M. Steven.Miano at mybrighthouse.com
Thu Nov 29 14:54:26 EST 2007


It still appears to be going back to 127.0.0.1:

Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
execing default_mp.cfg from disk
execing default_mp_controls.cfg from disk
No channels added or hidden
execing default_mp_gamesettings.cfg from disk
execing server_map.cfg from disk
execing language.cfg from disk
Opening IP socket: 24.94.149.21:28960
Hostname: cod4server.local
Alias: cod4server
IP: 127.0.1.1
end $init 164 ms
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Loaded zone 'code_post_gfx_mp'
Loaded zone 'localized_code_post_gfx_mp'
Loaded zone 'ui_mp'
Loaded zone 'common_mp'
Loaded zone 'localized_common_mp'
--- Common Initialization Complete ---
execing server.cfg from disk
dedicated is read only.
Build 13620 Thu Oct 04 00:43:04 2007
logfile opened on Thu Nov 29 14:57:36 2007

sv_maxclients will be changed upon restarting.
sv_cheats is write protected.
sv_punkbuster is write protected.
execing playercontrol.cfg from disk
execing weaponcontrol.cfg from disk
execing gametypes.cfg from disk
execing maprotation.cfg from disk
g_gametype will be changed upon restarting.
PunkBuster Server: pb_sv_SsNext = 171634 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 7 (1 to 999999)
PunkBuster Server: PB Log File /home/gaming/.callofduty4/pb/svlogs/00000007.log Opened for COD4 (l)
PunkBuster Server: 0 Power Players loaded from /home/gaming/.callofduty4/pb/pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from /home/gaming/.callofduty4/pb/pbrcon.dat
PunkBuster Server: 0 Map lines loaded from /home/gaming/.callofduty4/pb/pbsvmaps.cfg
PunkBuster Server: Attempting to resolve master8.evenbalance.com
PunkBuster Server: Resolved to [66.180.170.20]
PunkBuster Server: PunkBuster Server (v1.478 | A1394 C2.009) Enabled
Huffman Took 0 Milliseconds
Hitch warning: 2648 msec frame time
PunkBuster Server: Game Version [CoD4 MP 1.0 build 13620 Thu Oct 04 00:43:04 2007 linux-i386]

________________________________
From: Stephan Reichholf [mailto:stephan at reichholf.net]
Sent: Thursday, November 29, 2007 2:48 PM
To: cod at icculus.org
Subject: Re: [cod] CoD4 - own cfg won´t be used

+set net_ip "your.ip.placed.here" +set net_port "28970"

The last one only if you want a non-standard port (not 28960).

Miano, Steven M. schrieb:
I seem to not be able to get the server.cfg to catch for some reason.

I have the cod4_lnxded file in: /cod4/cod4_l
I have placed my server.cfg in /cod4/cod4_l
As well as placing it in :        /cod4/cod4_l/main

Even with both of these directories having server.cfg in them, my server constantly starts up saying its running on 127.0.0.1

Is there something additional that I need to add on the CLI?

Thanks guys! = )

~Steve

________________________________
From: Andre Lorbach [mailto:alorbach at ro1.adiscon.com]
Sent: Wednesday, November 28, 2007 6:01 AM
To: cod at icculus.org<mailto:cod at icculus.org>
Subject: RE: [cod] CoD4 - own cfg won´t be used

Have setup 6-7 servers, all run fine with server.cfg. Most people having problems just don't put the file into the right directory.

--
Regards,
Andre

From: [OL]YODA [mailto:yoda at opferlamm-clan.de]
Sent: Wednesday, November 28, 2007 7:57 AM
To: cod at icculus.org<mailto:cod at icculus.org>
Subject: AW: [cod] CoD4 - own cfg won´t be used

Thx,

as I wrote before - I got it by renaming the test.cfg in olhard.cfg (yes, it´s in the main-directory).
Seems as test.cfg is a name of a cfg inside one of the iwd-files, there are several people who have problems using names like dedicated.cfg, default.cfg, default_mp.cfg, server.cfg, server_mp.cfg, test.cfg, etc.

Greetings

Thomas
-----Ursprüngliche Nachricht-----
Von: Marc Biorklund [mailto:vg.hawks at gmail.com]
Gesendet: Mittwoch, 28. November 2007 01:57
An: cod at icculus.org<mailto:cod at icculus.org>
Betreff: Re: [cod] CoD4 - own cfg won´t be used
Did you put your config file in the cod4/main/test.cfg ?
If not, that should fix your problem.

Cheers,

Marc
On Nov 27, 2007 9:54 PM, [OL]YODA < yoda at opferlamm-clan.de<mailto:yoda at opferlamm-clan.de>> wrote:
Got a tip, but didn´t work for me.

But I got it by renaming test.cfg into olhard.cfg - test.cfg seems to be a
name of a cfg inside one of the iwd-files. We had several cases in which
admins got into trouble if they used a name which was used or laying in the
game itself.

Thx all and many greetings

Thomas

-----Ursprüngliche Nachricht-----
Von: [OL]YODA [mailto:yoda at opferlamm-clan.de<mailto:yoda at opferlamm-clan.de>]
Gesendet: Dienstag, 27. November 2007 19:41
An: cod at icculus.org<mailto:cod at icculus.org>
Betreff: [cod] CoD4 - own cfg won´t be used


Hey all,

is it just me having problems with my own server-cfg?

I have tried to start the server, commandline was this:
./cod4_lnxded +set fs_basepath /home/gameserver/cod4 +set fs_homepath
/home/gameserver/cod4 +set loc_language 2 +set dedicated 2 +set net_port
28969 +set sv_punkbuster 1 +exec test.cfg +map_rotate

The server started but it use the default settings of CoD 4... I tried again
and logged the console an I found this:

...
execing test.cfg from disk
execing default.cfg from disk
...

First it executes my test.cfg, then it executes the default.cfg and kills my
entries... I tried to reload by
exec test.cfg, but nothing happends, default settings stay...

I copied my test.cfg, pasted it and renamed it to default.cfg and now the
server is running with my settings...

That can´t be right, is the mistake on my side, is it a game error or is it
because of the Linux files?

Greetings

Thomas
aka [OL]YODA
www.opferlamm-clan.de<http://www.opferlamm-clan.de>


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