[cod] COD4 and fs_game ? Need help...
sausalito at euro-sniper.net
Tue Nov 27 14:01:49 EST 2007
re-read my message, please.
no go, because the server isn't "reading" (better: indexing) the *.ff
within the mod folder.
as Ryan already confirmed, this is a known bug and should be fixed soon.
> Posted at Infinity Ward Forums:
> Creating a Custom fs_game Mod Folder and Using HTTP Redirect
> 1. Create a new folder in the COD4 'mods' folder (next to 'ModWarfare').
> So, in your command line you would have something like this:
> +set fs_game mods/awe4
> A forward slash and lower-case 'm' in mods
> 2. On your redirect space, create a root folder that you will use for
> all your servers (assuming you will be using more than 1). I will call
> mine 'cod4'.
> Inside this folder, create a folder called 'mods' (all lower case).
> Inside that create another folder named after your fs_game folder. I
> will call mine 'awe4'.
> 3. On your server, into the 'awe4' folder place your mod IWD. Mine is
> called 'z_awe4.iwd'.
> Also place in there mod.ff.
> Myth Buster 1: You do not need mod.csv - it is totally redundant. It
> doesnt have to be renamed, as it doesnt even have to be in there.
> 4. Copy those files from your server to your redirect space - i.e.
> z_awe4.iwd and mod.ff.
> In your server config file, enter your redirect details. They are
> exactly the same as vCOD/UO/COD2.
> Mine are:
> set sv_allowdownload "1"
> set sv_wwwDownload 1
> set sv_wwwbaseURL "http://www.tallys-world.com/cod4/"
> set sv_wwwdldisconnected "0"
> Notice that you quote only up to the root of where you store your
> download files. As in previous COD titles, you dont have to quote the
> whole destination root directory url - the game will find mods/awe4
> for you.
> Thats it. You should be good to go.
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