AW: [cod] CoD4 with fs_game (Update)

[OL]YODA yoda at opferlamm-clan.de
Tue Nov 27 13:07:30 EST 2007


I´m not sure, cause Im in trouble with the linux server... It won´t load my
cfg...

However - Linux is case sensitive / key sensitive (what´s the right word?)
so try with +set fs_game "Mods/ModWarfare" (if you use the default
installation) - some users seem to have no trouble wih this
  -----Ursprüngliche Nachricht-----
  Von: Wildcard [mailto:wildcard at hccnet.nl]
  Gesendet: Dienstag, 27. November 2007 16:56
  An: cod at icculus.org
  Betreff: Re: [cod] CoD4 with fs_game (Update)


        so now how do you run your own mod from an fs_game folder ?

        have the same issue that the .ff file doesnt download

        ty in advance

        Wildcard

        -------Oorspronkelijk bericht-------

        Van: :ESC:Sausalito
        Datum: 27-11-2007 16:04:44
        Aan: cod at icculus.org
        Onderwerp: [cod] CoD4 with fs_game (Update)

        hi again -

        i know, i shouldn't compare Windows server with Linux server, but
here's a
        thing I need explanation for:

        taken from the Windows server (at startup):
        dvar set sv_referencedFFCheckSums 88764 13517381 34310 39166328
        dvar set sv_referencedFFNames code_post_gfx_mp common_mp
mods/MYMOD/mod
        mp_convoy

        taken from the Linux server (at startup):
        dvar set sv_referencedFFCheckSums 88764 13517381 39166328
        dvar set sv_referencedFFNames code_post_gfx_mp common_mp mp_convoy

        the file MYMOD/mod.ff seems to to be recognized from the linux
server.
        so it's pretty clear, why clients don't get it via
auto-download.....



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