[cod] problems getting it up.

Chris Salsberry csalsb at gmail.com
Tue Nov 27 11:00:43 EST 2007


I to am also having a problem.  I installed the server with no
problem.  Started just a basic server and then inputed the map.  I am
not running a firewall so there are no issues there.  I went to
connnect and the game went and started to enter the server, but then
the error of different server version 1.3 patch came up.  I restarted
it and got the same error.  I then restarted the server and no i get
server timeout errors.  I rebooted the server and still no luck server
timeout errors.  The server is running and heartbeats are going and
being resolved to the master server.  So if anybody has any thoughts
please let me know.

On Nov 27, 2007 7:57 AM, Jerry Zimmerman van Woesik <jerry at bambamlan.nl> wrote:
> Thnx Guys,
>
> you are both right .... it works now.
>
> Cheers
> B4M
>
> Christian Marvel schreef:
>
> > Your trying to bring up a interface on a box where the ip you are selecting
> > to use does not exist.
> >
> >
> > -----Original Message-----
> > From: Jerry Zimmerman van Woesik [mailto:jerry at bambamlan.nl]
> > Sent: Tuesday, November 27, 2007 6:24 AM
> > To: cod mailing list
> > Subject: [cod] problems getting it up.
> >
> > Hi all,
> >
> > First of : Thnx Ryan for your effort.
> >
> > Now the problem , iv'e been trying to get my server up on a linux
> > machine behind a router (wrt54g)
> > I have been using this command line :
> > ./cod4_lnxded +set net_ip 123.456.789.000 +set dedicated 2 +set
> > sv_punkbuster 1 +exec testserver.cfg
> >
> > 123.456.789.000 being my outside ip adress.
> >
> > In the router I have forwarded  like this :
> >
> > port 28960 --> 192.168.0.33:28960 tcp/udp
> > port 50500 --> 192.168.0.33:20500 udp
> > port 50510 --> 192.168.0.33:50510 udp
> >
> > When I start the server I get slapped with these messages :
> >
> > ......
> > execing default_mp_gamesettings.cfg from disk
> > execing server_map.cfg from disk
> > execing language.cfg from disk
> > dedicated is read only.
> > Opening IP socket: 123.456.789.000:28960
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28961
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28962
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28963
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28964
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28965
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28966
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28967
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28968
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > Opening IP socket: 123.456.789.000:28969
> > WARNING: UDP_OpenSocket: bind: Cannot assign requested address
> > WARNING: Couldn't allocate IP portdedicated is read only.
> > sv_punkbuster is write protected.
> > end $init 298 ms
> > Loading fastfile code_post_gfx_mp
> > Loading fastfile localized_code_post_gfx_mp
> > Loading fastfile ui_mp
> > Loading fastfile common_mp
> > .....
> >
> > Any ideas what goes wrong here ??
> > I use this exact same setup for my cod 2 server (obviously without the
> > 20500 and 20510 udp ports) and it works like a charm.
> >
> > Cheers
> > B4M
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >
> >
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >
> >
> >
>
>
> ---
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>
>
>



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