[cod] Why its takes so long [cod4 binaries]

Jeffro jeffroiscool at gmail.com
Mon Nov 26 12:38:37 EST 2007


Just shut up allready and wait. If you are impatient try running a server
with wine :) I am at the map loading part now :)

On Nov 26, 2007 4:56 PM, Robert Mount <rmount at pobox.com> wrote:

> That's not fake, it's COD (the original).
>
> --Rob
>
> On Nov 26, 2007 9:18 AM, Evert mail_thuis <evert at bassiesworld.nl> wrote:
> > Hi someone from
> >
> > ICCULUS
> >
> > Just a few moments a go a friend of mine pointed me to
> COD-lnxded-1.5-large.tar.bz2 which contains.... I only download the readme
> to see that this is ..
> >
> > I tell u this because I hate it when we see fake stuff on the net
> >
> >
> >
> > =============QUOTE FROM README=============
> >
> > Call Of Duty(tm)
> >
> > Linux Multiplayer Server Code
> >
> > Version 1.5
> >
> > Readme
> >
> > Last update: 2004-12-10
> >
> > =============================
> >
> >
> >
> > !! IMPORTANT !!
> >
> >  Call of Duty(tm) Linux Server is NOT SUPPORTED by Activision(r)
> Customer
> >
> >  Support. Please do not call with any questions related to this free
> beta
> >
> >  product. There are other channels to aid you listed at the bottom of
> this
> >
> >  document.
> >
> >
> >
> >
> >
> > ===============================================
> >
> >
> >
> > TABLE OF CONTENTS
> >
> >
> >
> > 1. Introduction
> >
> > 2. Installation From Scratch
> >
> > 3. Upgrading an existing COD Linux Server
> >
> > 4. Support Channels
> >
> > 5. FreeBSD Note
> >
> >
> >
> > ===============================================
> >
> >
> >
> > =============\\ QUOTE FROM README // =============
> >
> >
> >
> >
> >
> > Met Vriendelijke Groet,
> >
> > Evert Botterweg
> >
> >
> >
> > Merlin Systems
> >
> > Celciusstraat 21
> >
> > 3846BK Harderwijk
> >
> > tel:    0341-841231
> >
> > fax:   0341-841232
> >
> > ebotterweg at merlinsystems.nl
> >
> >
> > ________________________________
> >
> > Van: Frank HASSINK [mailto:frank at beneluxgaming.com]
> > Verzonden: ma 26-11-2007 14:02
> > Aan: cod at icculus.org
> > Onderwerp: RE: [cod] Why its takes so long [cod4 binaries]
> >
> >
> >
> >
> > No, activision has to give an green light...
> >
> > Frank.
> >
> >
> >
> > -----Original Message-----
> > From: TheMoose [mailto:th3moos3 at gmail.com]
> > Sent: Mon 11/26/2007 13:12
> > To: cod at icculus.org
> > Subject: Re: [cod] Why its takes so long [cod4 binaries]
> >
> > They are finished, but currently in beta testing.  Shouldn't be too long
> > now.
> >
> > public at mhg-clan.de wrote:
> > > Dear Ryan,
> > >
> > > we are an German Multigaming Clan and waiting for the cod4 and ut3
> Linux server binaries. We were so pleased much if you inform us
> >
> > > about a status of the server files from the two games. When the server
> files are ready we were interested to host the files with
> >
> > > unlimited bandwidth for all users.
> > >
> > > Did anyone of your team can give us an e-mail answer if the server
> files are ready to download.
> > >
> > > ----------
> > >
> > > With best Regards,
> > >
> > > Peter Kerschbaumer
> > > (Projektmanager mhg-clan.de)
> > >
> > > World Wide Web: http://www.mhg-clan.de <http://www.mhg-clan.de/>
> >
> > >
> > > Public E-Mail: public at mhg-clan.de
> > >
> > >
> > > ---
> > > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> > >
> > >
> > >
> > >
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >
> >
> >
> >
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> >
> >
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
>
>
>


-- 
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