AW: [cod] and the race begins...

[OL]YODA yoda at
Mon Nov 12 12:52:18 EST 2007

To K. P. Mahoney - Messages in CoD4:

Your dvars are not from COD2 itself, it´s from a MOD, some kind of message

Use PB to set InGame-Messages or wait for a message MOD...

Put this text in your pbsv.cfg (if you can´t find it rcon log into your
server and type
/rcon pb_sv_writecfg
 - you will find in then in your pb-folder, e. g. CoD4/pb)

pb_sv_task 50 300 "say Your text"
pb_sv_task 80 300 "say Your text"
pb_sv_task 85 300 "say Your text"
pb_sv_task 85 300 "say Your text"
and so on...

First count is "show text x seconds after client connects to server", second
count is "repeat text after x seconds". second count to -1 means "text only
one time"...
You can use ^1, ^2, ^3, etc. for colors, too.

Restart your server and the messages will work.

Be careful - too much messages (I think you will use it for advertising as
the most do...) are annoying for clients...


aka [OL]YODA

-----Ursprüngliche Nachricht-----
Von: K. P. Mahoney [mailto:soldierofbal at]
Gesendet: Montag, 12. November 2007 18:07
An: cod at
Betreff: Re: [cod] and the race begins...

Does anyone know how to make in-game messages automatic in COD4? In cod2
it was like this.

// Message Center Setup
set mc_enable "1"
set mc_maxmessages "10"
set mc_restartEveryRound "1"
set mc_delay "90" // Standard delay between each message, if no custom delay
is defined

//set mc_message1 "<*nextmap*>"
//set mc_messagedelay1 "5"
set mc_message2 "^1YOU VOTE ^7for next map ^1:)"
set mc_messagedelay2 "5"
Someone told me that it can be put in a PB config file similar to this:

In your pbsv.cfg add the following:

//server console messages
pb_sv_load svrmsgs.cfg

Then create a new text file and rename it to svrmsgs.cfg and add the


// Task setup for PunkBuster

pb_sv_task 20 1400 "say ^1Welcome to my server."
pb_sv_task 200 1600 "say ^1No Foul Language or Bad Name Tags"
"Problem is I have no pbsv.cfg file on my comp or server. Appreciate the


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