[cod] Linux # loading default_server.cfg

posvanc at ji.cz posvanc at ji.cz
Tue Dec 11 06:29:59 EST 2007


Oh "/" is removed and ofc. i remember on the lowercase, i do lowercase  
on win/unix system as dafault .), now iam using 2 cfg files server,  
mod u can see both down, but i do this change without effect :(  
server.cfg is set ok and map_rotate is runing but last line in  
server.cfg isnt working exec mod.cfg ... qustion is why ? Ofc. isnt  
problem write to console after restart server write exec mod.cfg ...  
but why?

With new hotfix is better conneting to server .. now only one time ..  
we will see later, when will be there more players.

startup:

screen /home/posvanc/cod4/cod4_lnxded +set dedicated 2 +set  
fs_basepath "/home/posvanc/cod4" + set fs_homepath  
"/home/posvanc/cod4" +set fs_game "mods/pam4" +exec server.cfg  
+map_rotate

main/server.cfg

//******************************************************************************
// Call of Duty 4 EU - Server setup
//******************************************************************************
//******************************************************************************
// Mod: Mod Warfare - edited 9:30 11.12.2007
//******************************************************************************


sets sv_hostname "^0Black^7Skulls #^31 ^7CW ^0Server"
sets _Admin "dayw"
sets _Email "dayw at blackskulls.org"
sets _Website "www.blackskulls.org"
sets _Location "czech"
sets _Mod "ModWarfare"
sets _ModVer "z_PAM400_beta"
sets _ModUpdate "ModWarfare"
set scr_motd "WELCOME on bS# server!"

// Network options
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

// Master servers
set sv_master1 "cod4master.activision.com"
set sv_master2 "cod4authorize.activision.com"
set sv_master3 "cod4master.infinityward.com"
set sv_master3 "cod4update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"

// Password Settings
set rcon_password "xxxxx" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
set g_password "" //Server password

// Player slots setup
set sv_maxclients "11" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients  
- privateclients = public slots

set q_gametype "sd"

// MAPROTATION
set sv_mapRotation "gametype sd map mp_showdown  gametype sd map  
mp_bloc gametype sd map mp_bog  gametype sd mp_cargoship gametype sd  
map gametype sd mp_citystreets gametype sd map mp_convoy gametype sd  
map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire  
gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map  
mp_pipeline gametype sd map mp_backlot gametype sd map mp_strike  
gametype sd map mp_vacant"

set sv_maprotationcurrent ""

exec mod.cfg

mods/pam4/mod.cfg :

#################################################x###
## Weapons / perk setting for clanbase mod mod/pam4##
#####################################################
// limits the number of players that can choose each class type
set class_assault_limit				99
set class_specops_limit				99
set class_heavygunner_limit			99
set class_demolitions_limit			99
set class_sniper_limit				1

// Search & Destroy
scr_sd_bombtimer "45"
scr_sd_defusetime"7"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_roundlimit "20"
scr_sd_roundswitch "10"
scr_sd_scorelimit "0"
scr_sd_timelimit "2"
scr_sd_waverespawndelay "0"

// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_no_script_spam "1"
set sv_punkbuster "1"

// Strat Time
pam_allow_strattime "1"
pam_strattime "5"

// Bomb Sound Style
pam_oldstyle_sd_bombsounds "1"

// PAM Custom Overtime Settings
pam_do_custom_overtime "0"

// Mode
scr_hardcore "0"
scr_oldschool "0"
scr_oldschool_mw "0"
scr_game_onlyheadshots "0"

// Team Related (Friendly Fire)
scr_drawfriend "1"
scr_team_fftype "1"

// Team Killing
scr_team_teamkillpointloss "0"
scr_team_teamkillspawndelay "0"
scr_team_kickteamkillers "0"
scr_teamKillPunishCount "999"

// Team Respawn
scr_team_respawntime "0"

// Spectator Permissions
scr_game_spectatetype "1"
g_deadChat "0"

// Enemy Crosshair Color
pam_allow_red_enemy_crosshairs "0"

// Player Death/Respawn Settings (Player Related)
scr_player_numlives "1"
scr_player_forcerespawn "1"
scr_player_respawndelay "0"
scr_game_deathpointloss "0"
scr_game_suicidepointloss "0"
scr_player_suicidespawndelay "0"

scr_player_maxhealth "100"
scr_player_healthregentime "5"
scr_deleteexplosivesonspawn "1"
scr_player_sprinttime "4"
pam_fallDamageMinHeight "128"
pam_fallDamageMaxHeight "300"
g_speed "190"

// Game Timers
scr_game_graceperiod "15"
scr_game_matchstarttime "10"
scr_game_playerwaittime "15"

// Environmental g_gravity", "800"
scr_enable_music", "0"
scr_fog_disable", "1"
pam_allow_fog", "0"

// HUD
scr_enable_scoretext "1"
scr_enable_hiticon "1"
pam_allow_nade_hiticon "1"
g_maxDroppedWeapons "16"
ui_hud_showdeathicons "0"
scr_showperksonspawn "1"
pam_hud_show_nade_indicator "1"

// Voice Comms
setDvar("sv_voice "0"
sv_voiceQuality "3"
voice_deadChat "0"
voice_global "0"
voice_localEcho "0"

// Assault Class Options
allies_allow_assault "1"
axis_allow_assault "1"
class_assault_allowdrop "1"
class_assault_camo "camo_none"
class_assault_frags "1"
class_assault_grenade "flash_grenade"
class_assault_limit "99"
class_assault_movespeed "0.95"
class_assault_perk1 "specialty_extraammo"
class_assault_perk2 "specialty_bulletdamage"
class_assault_perk3 "specialty_null"
class_assault_primary "m4"
class_assault_primary_attachment "none"
class_assault_secondary "beretta"
class_assault_secondary_attachment "none"
class_assault_special "1"

// Weapons
weap_allow_ak47 "1"
weap_allow_g3 "1"
weap_allow_g36c "1"
weap_allow_m14 "1"
weap_allow_m16 "1"
weap_allow_m4 "1"
weap_allow_mp44 "1"

// Attachments
attach_allow_assault_acog "0"
attach_allow_assault_gl "0"
attach_allow_assault_none "1"
attach_allow_assault_reflex "0"
attach_allow_assault_silencer "1"

// Demolitions Class Options
allies_allow_demolitions "1"
axis_allow_demolitions "1"
class_demolitions_allowdrop "0"
class_demolitions_camo "camo_none"
class_demolitions_frags "1"
class_demolitions_grenade "smoke_grenade"
class_demolitions_limit "1"
class_demolitions_movespeed "1"
class_demolitions_perk1 "specialty_extraammo"
class_demolitions_perk2 specialty_bulletdamage"
class_demolitions_perk3 "specialty_null"
class_demolitions_primary "winchester1200"
class_demolitions_primary_attachment "none"
class_demolitions_secondary "beretta"
class_demolitions_secondary_attachment "none"
class_demolitions_special "1"

// Weapons
weap_allow_m1014 "1"
weap_allow_winchester1200 "1"

// Attachments
attach_allow_shotgun_grip", "1"
attach_allow_shotgun_none", "1"
attach_allow_shotgun_reflex", "0"

// Heavygunner Class Options
allies_allow_heavygunner "0"
axis_allow_heavygunner "0"
class_heavygunner_allowdrop "0" class_heavygunner_camo "camo_none"  
class_heavygunner_frags "1" class_heavygunner_grenade "flash_grenade"  
class_heavygunner_limit "0"
class_heavygunner_movespeed "0.875"
class_heavygunner_perk1 "specialty_extraammo"
class_heavygunner_perk2 "specialty_bulletdamage"
class_heavygunner_perk3 "specialty_null"
class_heavygunner_primary "saw"
class_heavygunner_primary_attachment "none"
class_heavygunner_secondary "usp"
class_heavygunner_secondary_attachment "none"
class_heavygunner_special "1"

// Weapons
weap_allow_m60e4 "0"
weap_allow_rpd "0"
weap_allow_saw "0"

// Attachments
attach_allow_lmg_acog "0"
attach_allow_lmg_grip "0"
attach_allow_lmg_none "1"
attach_allow_lmg_reflex "0"

// Sniper Class Options
allies_allow_sniper "1"
axis_allow_sniper "1"
class_sniper_allowdrop "0"
class_sniper_camo "camo_none"
class_sniper_frags "1"
class_sniper_grenade "flash_grenade"
class_sniper_limit "1"
class_sniper_movespeed "1"
sclass_sniper_perk1 "specialty_extraammo"
class_sniper_perk2 "specialty_bulletdamage"
class_sniper_perk3 "specialty_null"
class_sniper_primary "m40a3"
class_sniper_primary_attachment "none"
class_sniper_secondary "beretta"
class_sniper_secondary_attachment "silencer"
class_sniper_special "1"

// Weapons
weap_allow_barrett "0"
weap_allow_dragunov "0"
weap_allow_m21 "0"
weap_allow_m40a3 "1"
weap_allow_remington700 "1"

// Attachments
attach_allow_sniper_acog "0"
attach_allow_sniper_none "1"

// Other
pam_deadly_boltaction_snipers "1"
pam_deadly_semiauto_snipers "1"

// SpecOps Class Options
allies_allow_specops "1"
axis_allow_specops "1"
class_specops_allowdrop "1"
class_specops_camo "camo_none"
class_specops_frags "1"
class_specops_grenade "flash_grenade"
class_specops_limit "99"
class_specops_movespeed "1"
class_specops_perk1 "specialty_extraammo"
class_specops_perk2 "specialty_bulletdamage"
class_specops_perk3 "specialty_null"
class_specops_primary "mp5"
class_specops_primary_attachment "none"
class_specops_secondary "usp"
class_specops_secondary_attachment "silencer!
class_specops_special "1"

// Weapons
weap_allow_ak74u "1"
weap_allow_mp5 "1"
weap_allow_p90 "0"
weap_allow_skorpion "1"
weap_allow_uzi "1"

// Attachments
attach_allow_smg_acog "0"
attach_allow_smg_none "1"
attach_allow_smg_reflex "0"
attach_allow_smg_silencer "1"

// Pistols
weap_allow_beretta "1"
weap_allow_colt45 "1"
weap_allow_deserteagle "1"
weap_allow_deserteaglegold "1"
weap_allow_usp "1"

// Attachments
setDvar("attach_allow_pistol_none", "1");
setDvar("attach_allow_pistol_silencer", "1");

// Stun Nades
weap_allow_concussion_grenade "0"
pam_stun_nade_radius_min_effect "512"
pam_stun_nade_effect_scale "1"

// Other nades
weap_allow_flash_grenade "1"
weap_allow_frag_grenade "1"
weap_allow_smoke_grenade "1"
// Map-Placed Weapons
scr_weapon_allowc4 "0"
scr_weapon_allowclaymores "0"
scr_weapon_allowrpgs "0"
scr_weapon_allowflash "1"
scr_weapon_allowfrags "1"
scr_weapon_allowmines "0"

// Smoke
scr_weapon_allowsmoke "1"

// Nightvision
scr_enable_nightvision "1"

//Pam
pam_player_reset_halftime_scores "0"
pam_hud_allow_obj_icons "0"
pam_hud_allow_players_left "1"
pam_allow_weapon_damage_adjust "0"
pam_knife_nerf "0"
pam_allow_turrets "0"

// Logging
logfileb "1"
g_log" "games_mp.log"
g_logSync "0"
loc_warnings "0"

// Voting
g_allowVote "0"
g_voteAbstainWeight "0.5
g_oldVoting "0"

// Client Issues
sv_maxPing "0"
sv_maxRate "25000"
sv_minPing "0"
sv_reconnectlimit "3"
g_inactivity "0"
sv_kickBanTime "0"
sv_disableClientConsole "0"

// Anti-Lag efforts
g_antilag "0"
g_smoothClients "1"

// Other
sv_fps "20"
sv_allowDownload "1"
scr_teambalance "0"
scr_game_allowkillcam "0"
sv_pure "1"
sv_connecttimeout "300"

// Perks
scr_game_perks "1"

ClanBase Default Config (pam_mode cb)

perk_allow_specialty_armorvest "0"
perk_armorVest "100"
perk_allow_specialty_bulletdamage "1"
perk_bulletDamage "40"
perk_allow_specialty_explosivedamage "0"
perk_explosiveDamage "0"
perk_allow_c4_mp "0"
pam_perk_c4_ammo "0"
perk_allow_claymore_mp "0"
pam_perk_claymore_ammo "0"
perk_allow_rpg_mp "0"
pam_perk_rpg_ammo "0"
perk_allow_specialty_bulletaccuracy "0"
perk_allow_specialty_extraammo "1"
pam_perk_bandolier_for_all "0"
perk_allow_specialty_bulletpenetration "0"
perk_allow_specialty_detectexplosive "0"
perk_allow_specialty_fastreload "0"
perk_allow_specialty_gpsjammer "0"
perk_allow_specialty_grenadepulldeath "0"
perk_allow_specialty_holdbreath "0"
perk_allow_specialty_longersprint "0"
perk_allow_specialty_parabolic "0"
perk_allow_specialty_pistoldeath "0"
perk_allow_specialty_quieter "0"
perk_allow_specialty_rof "0"
perk_allow_specialty_specialgrenade "0"
pam_perk_specialty_nade_extra_ammo "0"
perk_allow_specialty_fraggrenade "0"
pam_perk_frag_nade_extra_ammo "0"


RE: Arh|Sensei <admin at arhanghelii.ro>:

> Remove the "/"
> WRONG: +set fs_game "/mods/pam4"
> CORRECT: +set fs_game "mods/pam4"
> Also, pay attention to the lowercase names. All directory names must be
> lowercase.
>
> Best Regards
> Dragos
>
>   _____
>
> From: Michal Posvanc [mailto:posvanc at ji.cz]
> Sent: Tuesday, December 11, 2007 12:02 AM
> To: cod at icculus.org
> Subject: [cod] Linux # loading default_server.cfg
>
>
>
> Hi guys,
>
> my problem is:
>
>
>
> startup directive:
>
>
>
> screen /home/posvanc/cod4/cod4_lnxded +set dedicated 2 +set fs_basepath
> "/home/posvanc/cod4" + set fs_homepath "/home/posvanc/cod4" +set fs_game
> "/mods/pam4" +set ui_maxclients "11" +exec default_server.cfg +map_rotate
>
>
>
> all works but, after server start are not disabled perks and weapons setup
> isnt proced ... i must use
>
> rcon exec default_server.cfg and all works fine like ClanBase setup,
> default_server.cfg
>
> is in /cod4/main and same in /cod/mods/pam4 ...   what is wrong?
>
>
>
> there is:
>
>
>
> //**************************************************************************
> ****
>
> // Call of Duty 4 EU - ClanBase ofic. config
>
> //**************************************************************************
> ****
>
> //**************************************************************************
> ****
>
> // Mod: Mod Warfare - edited 9:00 10.12.2007
>
> //**************************************************************************
> ****
>
>
>
>
>
> sets sv_hostname "^0Black^7Skulls #^31 ^7CW ^0Server"
>
> sets _Admin "dayw"
>
> sets _Email "dayw at blackskulls.org"
>
> sets _Website "www.blackskulls.org"
>
> sets _Location "czech"
>
> sets _Mod "ModWarfare"
>
> sets _ModVer "z_PAM400_beta"
>
> sets _ModUpdate "ModWarfare"
>
> set scr_motd "WELCOME on bS# server!"
>
>
>
> // Network options
>
> set com_hunkMegs "512"
>
> set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server
> communications
>
>
>
> // Master servers
>
> set sv_master1 "cod4master.activision.com"
>
> set sv_master2 "cod4authorize.activision.com"
>
> set sv_master3 "cod4master.infinityward.com"
>
> set sv_master3 "cod4update.activision.com"
>
> set sv_master4 "master.gamespy.com:28960"
>
> set sv_master5 "master0.gamespy.com"
>
> set sv_master6 "master1.gamespy.com"
>
> set sv_master7 "clanservers.net"
>
> set sv_gamespy "1"
>
>
>
> // Password Settings
>
> set rcon_password "xxxxx" // RCON must supply pw to use
>
> set sv_privatePassword "" // Private slots, non-public slots
>
> set g_password "" //Server password
>
>
>
> // Player slots setup
>
> set sv_maxclients "11" // MAX server player slots, this is TOTAL player
> slots
>
> set sv_privateclients "" // Number of private player slots, maxclients -
> privateclients = public slots
>
>
>
> // limits the number of players that can choose each class type
>
> set class_assault_limit                  99
>
> set class_specops_limit                  99
>
> set class_heavygunner_limit              99
>
> set class_demolitions_limit              99
>
> set class_sniper_limit                   1
>
>
>
> // Search & Destroy
>
> scr_sd_bombtimer "45"
>
> scr_sd_defusetime"7"
>
> scr_sd_multibomb "0"
>
> scr_sd_numlives "1"
>
> scr_sd_planttime "5"
>
> scr_sd_playerrespawndelay "0"
>
> scr_sd_roundlimit "20"
>
> scr_sd_roundswitch "10"
>
> scr_sd_scorelimit "0"
>
> scr_sd_timelimit "2"
>
> scr_sd_waverespawndelay "0"
>
>
>
> // Anti Cheat Settings
>
> set sv_disableClientConsole "0"
>
> set cl_autocmd "0"
>
> set sv_cheats "0"
>
> set sv_pure "1"
>
> set g_no_script_spam "1"
>
> set sv_punkbuster "1"
>
>
>
> // Strat Time
>
> pam_allow_strattime "1"
>
> pam_strattime "5"
>
>
>
> // Bomb Sound Style
>
> pam_oldstyle_sd_bombsounds "1"
>
>
>
> // PAM Custom Overtime Settings
>
> pam_do_custom_overtime "0"
>
>
>
> // Mode
>
> scr_hardcore "0"
>
> scr_oldschool "0"
>
> scr_oldschool_mw "0"
>
> scr_game_onlyheadshots "0"
>
>
>
> // Team Related (Friendly Fire)
>
> scr_drawfriend "1"
>
> scr_team_fftype "1"
>
>
>
> // Team Killing
>
> scr_team_teamkillpointloss "0"
>
> scr_team_teamkillspawndelay "0"
>
> scr_team_kickteamkillers "0"
>
> scr_teamKillPunishCount "999"
>
>
>
> // Team Respawn
>
> scr_team_respawntime "0"
>
>
>
> // Spectator Permissions
>
> scr_game_spectatetype "1"
>
> g_deadChat "0"
>
>
>
> // Enemy Crosshair Color
>
> pam_allow_red_enemy_crosshairs "0"
>
>
>
> // Player Death/Respawn Settings (Player Related)
>
> scr_player_numlives "1"
>
> scr_player_forcerespawn "1"
>
> scr_player_respawndelay "0"
>
> scr_game_deathpointloss "0"
>
> scr_game_suicidepointloss "0"
>
> scr_player_suicidespawndelay "0"
>
>
>
> scr_player_maxhealth "100"
>
> scr_player_healthregentime "5"
>
> scr_deleteexplosivesonspawn "1"
>
> scr_player_sprinttime "4"
>
> pam_fallDamageMinHeight "128"
>
> pam_fallDamageMaxHeight "300"
>
> g_speed "190"
>
>
>
> // Game Timers
>
> scr_game_graceperiod "15"
>
> scr_game_matchstarttime "10"
>
> scr_game_playerwaittime "15"
>
>
>
> // Environmental g_gravity", "800"
>
> scr_enable_music", "0"
>
> scr_fog_disable", "1"
>
> pam_allow_fog", "0"
>
>
>
> // HUD
>
> scr_enable_scoretext "1"
>
> scr_enable_hiticon "1"
>
> pam_allow_nade_hiticon "1"
>
> g_maxDroppedWeapons "16"
>
> ui_hud_showdeathicons "0"
>
> scr_showperksonspawn "1"
>
> pam_hud_show_nade_indicator "1"
>
>
>
> // Voice Comms
>
> setDvar("sv_voice "0"
>
> sv_voiceQuality "3"
>
> voice_deadChat "0"
>
> voice_global "0"
>
> voice_localEcho "0"
>
>
>
> // Assault Class Options
>
> allies_allow_assault "1"
>
> axis_allow_assault "1"
>
> class_assault_allowdrop "1"
>
> class_assault_camo "camo_none"
>
> class_assault_frags "1"
>
> class_assault_grenade "flash_grenade"
>
> class_assault_limit "99"
>
> class_assault_movespeed "0.95"
>
> class_assault_perk1 "specialty_extraammo"
>
> class_assault_perk2 "specialty_bulletdamage"
>
> class_assault_perk3 "specialty_null"
>
> class_assault_primary "m4"
>
> class_assault_primary_attachment "none"
>
> class_assault_secondary "beretta"
>
> class_assault_secondary_attachment "none"
>
> class_assault_special "1"
>
>
>
> // Weapons
>
> weap_allow_ak47 "1"
>
> weap_allow_g3 "1"
>
> weap_allow_g36c "1"
>
> weap_allow_m14 "1"
>
> weap_allow_m16 "1"
>
> weap_allow_m4 "1"
>
> weap_allow_mp44 "1"
>
>
>
> // Attachments
>
> attach_allow_assault_acog "0"
>
> attach_allow_assault_gl "0"
>
> attach_allow_assault_none "1"
>
> attach_allow_assault_reflex "0"
>
> attach_allow_assault_silencer "1"
>
>
>
> // Demolitions Class Options
>
> allies_allow_demolitions "1"
>
> axis_allow_demolitions "1"
>
> class_demolitions_allowdrop "0"
>
> class_demolitions_camo "camo_none"
>
> class_demolitions_frags "1"
>
> class_demolitions_grenade "smoke_grenade"
>
> class_demolitions_limit "1"
>
> class_demolitions_movespeed "1"
>
> class_demolitions_perk1 "specialty_extraammo"
>
> class_demolitions_perk2 specialty_bulletdamage"
>
> class_demolitions_perk3 "specialty_null"
>
> class_demolitions_primary "winchester1200"
>
> class_demolitions_primary_attachment "none"
>
> class_demolitions_secondary "beretta"
>
> class_demolitions_secondary_attachment "none"
>
> class_demolitions_special "1"
>
>
>
> // Weapons
>
> weap_allow_m1014 "1"
>
> weap_allow_winchester1200 "1"
>
>
>
> // Attachments
>
> attach_allow_shotgun_grip", "1"
>
> attach_allow_shotgun_none", "1"
>
> attach_allow_shotgun_reflex", "0"
>
>
>
> // Heavygunner Class Options
>
> allies_allow_heavygunner "0"
>
> axis_allow_heavygunner "0"
>
> class_heavygunner_allowdrop "0" class_heavygunner_camo "camo_none"
> class_heavygunner_frags "1" class_heavygunner_grenade "flash_grenade"
> class_heavygunner_limit "0"
>
> class_heavygunner_movespeed "0.875"
>
> class_heavygunner_perk1 "specialty_extraammo"
>
> class_heavygunner_perk2 "specialty_bulletdamage"
>
> class_heavygunner_perk3 "specialty_null"
>
> class_heavygunner_primary "saw"
>
> class_heavygunner_primary_attachment "none"
>
> class_heavygunner_secondary "usp"
>
> class_heavygunner_secondary_attachment "none"
>
> class_heavygunner_special "1"
>
>
>
> // Weapons
>
> weap_allow_m60e4 "0"
>
> weap_allow_rpd "0"
>
> weap_allow_saw "0"
>
>
>
> // Attachments
>
> attach_allow_lmg_acog "0"
>
> attach_allow_lmg_grip "0"
>
> attach_allow_lmg_none "1"
>
> attach_allow_lmg_reflex "0"
>
>
>
> // Sniper Class Options
>
> allies_allow_sniper "1"
>
> axis_allow_sniper "1"
>
> class_sniper_allowdrop "0"
>
> class_sniper_camo "camo_none"
>
> class_sniper_frags "1"
>
> class_sniper_grenade "flash_grenade"
>
> class_sniper_limit "1"
>
> class_sniper_movespeed "1"
>
> sclass_sniper_perk1 "specialty_extraammo"
>
> class_sniper_perk2 "specialty_bulletdamage"
>
> class_sniper_perk3 "specialty_null"
>
> class_sniper_primary "m40a3"
>
> class_sniper_primary_attachment "none"
>
> class_sniper_secondary "beretta"
>
> class_sniper_secondary_attachment "silencer"
>
> class_sniper_special "1"
>
>
>
> // Weapons
>
> weap_allow_barrett "0"
>
> weap_allow_dragunov "0"
>
> weap_allow_m21 "0"
>
> weap_allow_m40a3 "1"
>
> weap_allow_remington700 "1"
>
>
>
> // Attachments
>
> attach_allow_sniper_acog "0"
>
> attach_allow_sniper_none "1"
>
>
>
> // Other
>
> pam_deadly_boltaction_snipers "1"
>
> pam_deadly_semiauto_snipers "1"
>
>
>
> // SpecOps Class Options
>
> allies_allow_specops "1"
>
> axis_allow_specops "1"
>
> class_specops_allowdrop "1"
>
> class_specops_camo "camo_none"
>
> class_specops_frags "1"
>
> class_specops_grenade "flash_grenade"
>
> class_specops_limit "99"
>
> class_specops_movespeed "1"
>
> class_specops_perk1 "specialty_extraammo"
>
> class_specops_perk2 "specialty_bulletdamage"
>
> class_specops_perk3 "specialty_null"
>
> class_specops_primary "mp5"
>
> class_specops_primary_attachment "none"
>
> class_specops_secondary "usp"
>
> class_specops_secondary_attachment "silencer!
>
> class_specops_special "1"
>
>
>
> // Weapons
>
> weap_allow_ak74u "1"
>
> weap_allow_mp5 "1"
>
> weap_allow_p90 "0"
>
> weap_allow_skorpion "1"
>
> weap_allow_uzi "1"
>
>
>
> // Attachments
>
> attach_allow_smg_acog "0"
>
> attach_allow_smg_none "1"
>
> attach_allow_smg_reflex "0"
>
> attach_allow_smg_silencer "1"
>
>
>
> // Pistols
>
> weap_allow_beretta "1"
>
> weap_allow_colt45 "1"
>
> weap_allow_deserteagle "1"
>
> weap_allow_deserteaglegold "1"
>
> weap_allow_usp "1"
>
>
>
> // Attachments
>
> setDvar("attach_allow_pistol_none", "1");
>
> setDvar("attach_allow_pistol_silencer", "1");
>
>
>
> // Stun Nades
>
> weap_allow_concussion_grenade "0"
>
> pam_stun_nade_radius_min_effect "512"
>
> pam_stun_nade_effect_scale "1"
>
>
>
> // Other nades
>
> weap_allow_flash_grenade "1"
>
> weap_allow_frag_grenade "1"
>
> weap_allow_smoke_grenade "1"
>
> // Map-Placed Weapons
>
> scr_weapon_allowc4 "0"
>
> scr_weapon_allowclaymores "0"
>
> scr_weapon_allowrpgs "0"
>
> scr_weapon_allowflash "1"
>
> scr_weapon_allowfrags "1"
>
> scr_weapon_allowmines "0"
>
>
>
> // Smoke
>
> scr_weapon_allowsmoke "1"
>
>
>
> // Nightvision
>
> scr_enable_nightvision "1"
>
>
>
> //Pam
>
> pam_player_reset_halftime_scores "0"
>
> pam_hud_allow_obj_icons "0"
>
> pam_hud_allow_players_left "1"
>
> pam_allow_weapon_damage_adjust "0"
>
> pam_knife_nerf "0"
>
> pam_allow_turrets "0"
>
>
>
> // Logging
>
> logfileb "1"
>
> g_log" "games_mp.log"
>
> g_logSync "0"
>
> loc_warnings "0"
>
>
>
> // Voting
>
> g_allowVote "0"
>
> g_voteAbstainWeight "0.5
>
> g_oldVoting "0"
>
>
>
> // Client Issues
>
> sv_maxPing "0"
>
> sv_maxRate "25000"
>
> sv_minPing "0"
>
> sv_reconnectlimit "3"
>
> g_inactivity "0"
>
> sv_kickBanTime "0"
>
> sv_disableClientConsole "0"
>
>
>
> // Anti-Lag efforts
>
> g_antilag "0"
>
> g_smoothClients "1"
>
>
>
> // Other
>
> sv_fps "20"
>
> sv_allowDownload "1"
>
> scr_teambalance "0"
>
> scr_game_allowkillcam "0"
>
> sv_pure "1"
>
>
>
> // Perks
>
> scr_game_perks "1"
>
>
>
> ClanBase Default Config (pam_mode cb)
>
>
>
> perk_allow_specialty_armorvest "0"
>
> perk_armorVest "100"
>
> perk_allow_specialty_bulletdamage "1"
>
> perk_bulletDamage "40"
>
> perk_allow_specialty_explosivedamage "0"
>
> perk_explosiveDamage "0"
>
> perk_allow_c4_mp "0"
>
> pam_perk_c4_ammo "0"
>
> perk_allow_claymore_mp "0"
>
> pam_perk_claymore_ammo "0"
>
> perk_allow_rpg_mp "0"
>
> pam_perk_rpg_ammo "0"
>
> perk_allow_specialty_bulletaccuracy "0"
>
> perk_allow_specialty_extraammo "1"
>
> pam_perk_bandolier_for_all "0"
>
> perk_allow_specialty_bulletpenetration "0"
>
> perk_allow_specialty_detectexplosive "0"
>
> perk_allow_specialty_fastreload "0"
>
> perk_allow_specialty_gpsjammer "0"
>
> perk_allow_specialty_grenadepulldeath "0"
>
> perk_allow_specialty_holdbreath "0"
>
> perk_allow_specialty_longersprint "0"
>
> perk_allow_specialty_parabolic "0"
>
> perk_allow_specialty_pistoldeath "0"
>
> perk_allow_specialty_quieter "0"
>
> perk_allow_specialty_rof "0"
>
> perk_allow_specialty_specialgrenade "0"
>
> pam_perk_specialty_nade_extra_ammo "0"
>
> perk_allow_specialty_fraggrenade "0"
>
> pam_perk_frag_nade_extra_ammo "0"
>
>
>
> set q_gametype "sd"
>
>
>
> // MAPROTATION
>
> set sv_mapRotation "gametype sd map mp_showdown  gametype sd map mp_bloc
> gametype sd map mp_bog  gametype sd mp_cargoship gametype sd map gametype sd
> mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown
> gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map
> mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd
> map mp_backlot gametype sd map mp_strike gametype sd map mp_vacant"
>
>
>
> set sv_maprotationcurrent ""
>
>
>
>



----------------------------------------------------------------
This message was sent using IMP, the Internet Messaging Program.




More information about the Cod mailing list