[cod] COD4 Linux server 1.3 hotfix 12102007 now available...

Ronny Schedel info at ronny-schedel.de
Mon Dec 10 15:53:26 EST 2007


With this patch the meaning of g_logSync seems to be changed.Before it was:
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append

now we can only change between 0 and 1 and it is buffered now. Is 0 
unbuffered or off?

The timeout problem still exists.

Best regards

Ronny Schedel

>
> Okay guys, come get some:
>
>    http://treefort.icculus.org/cod/cod4-linux-server-12102007.tar.bz2
>
> Please note that this build has NOT been tested by Activision, and has 
> barely been tested by me. Please evaluate this build carefully before 
> installing it on machines that your game hosting business relies on. You 
> have been warned!
>
> The file listed above is the current 1.3 server with the following fixes:
>
> - cvars can now be up to 32 kilobytes. In effect, this means you can have 
> a massive sv_mapRotation now.
> - mods now work (files like mod.ff now download to the client properly).
> - The _other_ lean bug is now fix, where you had to shoot a person's usual 
> head position and not where the head moved during the leaning.
>
> You know what you doing. Launch every zig.
>
> --ryan.
>
>
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>
> 




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