[cod] [COD4] lean bug

"Martin Hönig" Wargod2k at gmx.net
Sun Dec 9 08:13:10 EST 2007


Just tested it on our Windows Public Server and then on our Linux Clanserver.

--> The Lean Bug still exist on the linux and is fixed on the windows server.

Any word from Ryan when he is going to fix this bug and the fact, that the /rcon map xxx command loads the map several time and makes many clients drop, since the 1.3 linux files, would be great.
Because playing wars on a linux server is a real pain in the ass at the moment.

Regards!
Martin Hönig
aka.
ftn.Wargod, ESL CoD4 Ger Admin

-------- Original-Nachricht --------
> Datum: Sat, 08 Dec 2007 22:46:28 +0100
> Von: coffee <kaizoku.alucard at gmail.com>
> An: cod at icculus.org
> Betreff: Re: [cod] [COD4] lean bug

> Does someone can confirm me that the bugs exists only on linux server or
> my windows server works magically with lean?
> Le samedi 08 décembre 2007 à 16:30 -0500, Rick a écrit :
> > Me and a few ppl confimred this yesterday. Lean bug is back for sure.
> > 
> > Bong-Master wrote:
> > > This the 1.3 Patch has revereted back to the left & Right Lean Bug
> > >
> > > James Landi wrote:
> > >> This has been fixed with the 1.2 patch"
> > >>
> > >> *DESCRIPTION:*
> > >>
> > >> This is the release of the v1.2 Call of Duty 4: Modern Warfare™
> patch 
> > >> by Infinity Ward.
> > >>
> http://www.iwnation.com/Forums/index.php?showtopic=28550&view=getnewpost
> > >> This is my post
> > >
> > >
> > >> This patch optimizes the Lean view offset issue, addressing the 
> > >> glitch reported by several community members and documented and sent 
> > >> in directly by community member GaretJax which is commonly referred 
> > >> to as the ?Left / Vertical Lean? Glitch, in addition to preparing 
> > >> files for compatibility with the future release of the Call of Duty 
> > >> 4: Modern Warfare™ Mod Tools. This patch will update all previous 
> > >> versions of Call of Duty 4: Modern Warfare™ to v1.2
> > >>
> > >> -Jim Landi
> > >> Rudedog
> > >> FPSadmin.com
> > >>
> > >>
> > >>
> > >> coffee wrote:
> > >>> A friend of mine reports me a problem with leaning. If a character
> lean
> > >>> left or right, the hitbox from this character doesn't move so if we
> aim
> > >>> his head, we can't do any headshots, we need to aim where his head
> > >>> should if he doesn't lean.
> > >>> If somebody lean right behind a wall then he is invicible
> > >>> If we launch a server from windows, then everything is fine with
> > >>> leaning.
> > >>>
> > >>> With a simple server with this config:
> > >>> ------------------------------------
> > >>> seta sv_punkbuster 1
> > >>> wait
> > >>> pb_sv_enable
> > >>>
> > >>> // Server name
> > >>> set sv_hostname "test" //Change this to whatever you want your 
> > >>> server to
> > >>> be named in the server browser
> > >>>
> > >>>
> > >>> // Server password
> > >>> set g_password "" // blank means NO password
> > >>>
> > >>> // Rconpassword
> > >>> set rcon_password "xxxxx" // Change this to your rcon password!
> > >>>
> > >>> // Maximum Clients
> > >>> set sv_maxclients "24"
> > >>>
> > >>> // Max Ping
> > >>> set sv_maxping "200"
> > >>>
> > >>> // Rate
> > >>> set sv_maxRate "25000"
> > >>>
> > >>> //set Game Type
> > >>> set g_gametype "war"
> > >>>
> > >>> // Map_rotation
> > >>> set sv_mapRotation "map mp_strike map mp_crash map mp_bloc"
> > >>>
> > >>> set sv_maprotationcurrent ""
> > >>> ------------------------------------
> > >>>
> > >>> And I launch with:
> > >>> screen -A -m -d -S cod4ranked_1
> /home/${USR}/cod4ranked_1/cod4_lnxded
> > >>> +set net_ip $IP +set net_port $PORT +set
> > >>> fs_basepath /home/${USR}/cod4ranked_1/ +set
> > >>> fs_homepath /home/${USR}/cod4ranked_1/ +set sv_punkbuster 1 +set 
> > >>> sv_pure
> > >>> 1 +exec $CFG +map_rotate +set loc_language 1
> > >>> 2> /home/${USR}/logs/cod4ranked_1.log
> > >>>
> > >>> Is this a bug or where is my error?
> > >>>
> > >>> I am waiting confirmation from you and my account password to 
> > >>> present it
> > >>> in bugzilla
> > >>>
> > >>> thanks for answers
> > >>> sorry for my bad english
> > >>>
> > >>>
> > >>>
> > >>> ---
> > >>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > >>> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> > >>>
> > >>>
> > >>>
> > >>
> > >>
> > >> ---
> > >> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > >> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> > >>
> > >>
> > >>
> > >
> > >
> > > ---
> > > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> > >
> > >
> > >
> > 
> > 
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> > Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> > 
> > 
> 
> 
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> Mailing list archives: http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?38
> 

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