[cod] Call of Duty UO server (how to install)

i3D.net - Serveradmin serveradmin at i3d.nl
Sun Apr 29 05:22:36 EDT 2007


Hello James,

On our forum: http://forum.i3d.nl <http://forum.i3d.nl/>  are many people
who can probably help you out.
You can open a new topic if you like.

 

Kind Regards,

Maarten
i3d Support

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  _____  

From: James Searcy [mailto:gotpork at gmail.com] 
Sent: zondag 29 april 2007 6:29
To: cod at icculus.org
Subject: [cod] Call of Duty UO server (how to install)

 

I am trying to load UO over a working COD server. I get an Segmentation
fault (core dumped) when I try to start the server. From what I have read, I
have files missing or in the wrong place. I am using this set up guide:
http://www.3dgamers.com/news/more/1096480018/

I just want to be clear on the instructions. I take it that I should place
UO in the folder that contains the localization.txt which is in the data
folder. So this would contain the main, miles, pb,  plus the UO folder. Is
this right? After this is added do I then add the linux patch? I have spent
countless hours for a week now trying to get this puppy working. Some help
would be great. Thanks in advance. 

James Searcy, AKA  -=NK=-Porkchop,

www.nextofkinclan.com

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