[cod] Problems with COD2 server CPU load

Kenny Southpark afp_kenny at hotmail.com
Sat Sep 16 23:13:41 EDT 2006


When you did the 32bit install was that still with the FC5?, had you tried 
FC4 at all?

----Original Message Follows----
From: "Saint K." <saintk at specialattack.net>
Reply-To: cod at icculus.org
To: <cod at icculus.org>
Subject: Re: [cod] Problems with COD2 server CPU load
Date: Thu, 24 Aug 2006 09:14:18 +0200

Well i've tried alot of stuff and time and time again it keeps raping the 
CPU load...

Soooo last night i decided to give Debian a go... Guess what? CPU load 
problem vanished! All seems to work good now!

Cheers,

Saint K.
----- Original Message ----- From: "Geoff Goas" <gitman at gmail.com>
To: <cod at icculus.org>
Sent: Friday, August 18, 2006 7:21 PM
Subject: Re: [cod] Problems with COD2 server CPU load


try nicing the process

On 8/18/06, Stephane <armageddon21 at sympatico.ca> wrote:
>
>
>
>Maybe you have a wrong IWD file creating some kind of problem?
>
>
>
>Maybe reupload new IWD files from a difference source.
>
>I had servers crashing like mad only in specific situation like playing SD
>for example.  I tried everything, checked the MD5sum of all IWD and they
>were all perfect. I finally decided to replace them anyway… problem solved.
>
>
>
>My 2 cent J
>
>
>
>
>________________________________
>
>
>From: Saint K. [mailto:saintk at specialattack.net]
>Sent: Friday, August 18, 2006 9:49 AM
>
>To: cod at icculus.org
>Subject: Re: [cod] Problems with COD2 server CPU load
>
>
>
>To: cod at icculus.org
>Subject: Re: [cod] Problems with COD2 server CPU load
>
>
>
>
>
>
>
>Hi,
>
>
>Yea, there are 4 more game server running on it, Counter-strike 1.6, these
>servers run flawless without any problems.
>
>
>
>
>
>Cheers,
>
>
>
>
>
>Saint K.
>
>
>----- Original Message -----
>
>
>From: Ian mu
>
>
>To: cod at icculus.org
>
>
>Sent: Friday, August 18, 2006 2:53 PM
>
>
>Subject: Re: [cod] Problems with COD2 server CPU load
>
>
>
>
>Just another thought, have you tried other games/processes to see if they
>take a lot of cpu as well? (i.e isolating it to an o.s/machine problem
>rather than anything specific to cod2).
>
>
>On 8/18/06, Saint K. <saintk at specialattack.net> wrote:
>
>
>
>Hi,
>
>
>the CPU load starts at about 65%, then drops to 62% and sticks there.
>
>
>When i was running 64bit it would just straight lock at 99.9%.
>
>
>
>
>
>Saint K.
>
>
>----- Original Message -----
>
>
>From: Ian mu
>
>
>To: cod at icculus.org
>
>
>Sent: Friday, August 18, 2006 10:57 AM
>
>
>Subject: Re: [cod] Problems with COD2 server CPU load
>
>
>
>
>
>Mine is low too apart from a startup or map change which can be a pain, 
>does
>it stay at 60% or slowly drop or anything?
>
>
>On 8/18/06, Quint van Drosthagen <cod at se-easy.net > wrote:
>
>Hi there...
>
>Indeed my server after boot and empty only takes about 0.1% cpu..
>
>Its very strange indeed... Did you try to download and install the binary
>files and the cod2_lnxded including the so file...
>
>Are you using punkbuster?? Try to turn off punkbuster and see what happens
>then...
>
>Greetz
>Quint
>
>-----Original Message-----
>From: Saint K. [mailto: saintk at specialattack.net]
>Sent: vrijdag 18 augustus 2006 10:04
>To: cod at icculus.org
>Subject: Re: [cod] Problems with COD2 server CPU load
>
>Hi,
>I've recently re-installed the system to become a 32bit Fedora install.
>I dont get the 100% CPU lock straight away now, but as soon as i boot the
>server it takes around 60% CPU load, without any players inside. Can any 
>one
>
>explain this behavior?
>
>15962 COD2serv1      15   0  265m 119m 2372 S   ->62<-  5.9   0:42.71
>cod2_lnxded
>
>If i think about it with logic, a empty, and idle server shouldnt take up
>anythin more then 0.1% CPU load right?
>
>Are any other users seeing the same things?
>
>Cheers,
>
>Saint K.
>----- Original Message -----
>From: "Quint van Drosthagen" < cod at se-easy.net >
>To: <cod at icculus.org>
>Sent: Saturday, July 22, 2006 3:09 PM
>Subject: RE: [cod] Problems with COD2 server CPU load
>
>
>Hmmm. Ok I'm not use a 64 bit version of fedora so I can't help you with
>this... I know for sure cod is a 32bit version.. And I think you have to
>look in this corner...
>
>Sorry... But you can always contact Ryan and ask him... He is the one who
>ported cod2 to linux..
>
>Regards
>Quint
>
>-----Original Message-----
>From: Saint K. [mailto: saintk at specialattack.net]
>Sent: vrijdag 21 juli 2006 20:15
>To: cod at icculus.org
>Subject: Re: [cod] Problems with COD2 server CPU load
>
>Hi,
>Im unable to find these files, neither on rmpfind.net.
>
>Are you sure this is the correct name?
>
>Cheers,
>
>Saint K.
>----- Original Message -----
>From: "Clanwarz" <clanwarz at gmail.com >
>To: <cod at icculus.org>
>Sent: Friday, July 21, 2006 7:59 PM
>Subject: Re: [cod] Problems with COD2 server CPU load
>
>
>On 7/21/06, Quint van Drosthagen <cod at se-easy.net> wrote:
> > Hi there.. Strace is strait forward it gives you a inside of what the
> > binary
> > is doing inside your kernel (calls etc) Some programs are looping or are
> > having problems with things. But now that you told you are using a > 
>64bits
> > kernel, I can remember a couple of posts back somebody had the same
> > troubles. And if I'm right there was no solution (something like not > 
>able
> > to
> > run on 64bit)
> > Found it this was on a debian system. In that post there was the advice 
> > to
> > install the 32bit library because cod2 is a 32bit program.
> > Ryan can you shine your light on this.
>
> > Quint
>
>
>apt-get install ia32-libs
>yum install ia32-libs
>
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--
Geoff Goas, Administrator
|ax|anarchic - http://www.anarchic-x.com

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