[cod] Custom Maps

gadruid at bellsouth.net gadruid at bellsouth.net
Fri May 5 16:36:30 EDT 2006


I have never been able to get a pack to work.  Only the individual files.  And then only 4 at a time.  Is it any wonder that this game is dying?

John

> 
> From: "Quint van Drosthagen" <cod at se-easy.net>
> Date: 2006/05/05 Fri PM 04:06:50 EDT
> To: <cod at icculus.org>
> Subject: RE: RE: [cod] Custom Maps
> 
> Little bit off topic, but can somebody point me in the direction off maps
> that work under 1.2 because every pack I download crashes the server... I'm
> looking on the wrong places I think (filefront)
> 
> 
> -----Original Message-----
> From: John Konings [mailto:trigg3r at sz-clan.nl] 
> Sent: dinsdag 2 mei 2006 16:30
> To: cod at icculus.org
> Subject: Re: RE: [cod] Custom Maps
> 
> I packup the iwd files. Never overwrite a single file at all. It seems 
> that cod2
> can read so far dawn?. Never had a problem so far. It's better then 
> single files
> I supose...Well on this moment then ;-)
> 
> John
> 
> 
> 
> Quoting gadruid at bellsouth.net:
> 
> > How do you create the map packs and avoid overwriting .gsc files?  Or 
> > do you just pack up the .iwd files?  Will CoD2 read down that far?
> >
> >
> >>
> >> From: John Konings <trigg3r at sz-clan.nl>
> >> Date: 2006/05/02 Tue AM 09:21:41 EDT
> >> To: cod at icculus.org
> >> Subject: RE: [cod] Custom Maps
> >>
> >> Yes.
> >>
> >> I use now the FKMod in combination with AWE and 3 mappacks. Those 
> >> mappacks are
> >> +- 20MB. Works great. If I found a new custom map then I modify one of
> the
> >> custom mappacks. And so you can go on. till the new patch arive ofcource
> :)
> >>
> >> Rgds
> >>
> >> Trigg3r
> >>
> >> http://www.sz-clan.nl
> >>
> >>
> >>
> >>
> >> Quoting "Evans, James C (N-HiTec Associates)" <james.c.evans at lmco.com>:
> >>
> >> >
> >> > You are actually both correct.  It doesn't have anything to do with the
> >> > number of maps you are running.  It has to do with the length of the
> >> > filenames.  COD2 creates an info string of all the .iwd's running on
> the
> >> > server.  If this string exceeds 1024 characters in length, it will
> crash
> >> > the server, or cause a iwd/sum mismatch error because the info string
> is
> >> > truncated instead of being a complete listing of the files running on
> >> > the server.  Having multiple mods and/or maps  and using the fs_game
> >> > function compounds the problem.  I have played with this many times.
> >> > And everytime the same thing.  When the info string exceeds 1024
> >> > characters, bam....nothing but problems.
> >> >
> >> > My suggestion....combine all your custom maps and mods into 1 or 2
> >> > .iwd's (if possible) with minumum filename lengths.  It will make your
> >> > download a lot larger, but will remove the iwd/sum mismatch error due
> to
> >> > filename lengths.
> >> >
> >> > Until we get a patch that will allow dvars to contain more that 1024
> >> > characters, we will continue to see this problem.  It has been
> >> > extensively discussed at iwnation.  So this isn't a linux only problem.
> >> > It is a problem with the game engine itself.
> >> >
> >> > Regards....
> >> >
> >> >
> >> > -----Original Message-----
> >> > From: John Konings [mailto:trigg3r at sz-clan.nl]
> >> > Sent: Tuesday, May 02, 2006 8:52 AM
> >> > To: cod at icculus.org
> >> > Cc: cod at icculus.org
> >> > Subject: Re: [cod] Custom Maps
> >> >
> >> >
> >> > No thats not true
> >> >
> >> > Running 8,9 custom levels now.
> >> >
> >> > Have made several mappacks max.4 but works like a sharm
> >> >
> >> > check it out 80.69.78.163:28963
> >> >
> >> > :)
> >> >
> >> > Rgds
> >> >
> >> >
> >> >
> >> >
> >> >
> >> >> There are several that will run, however you cannot run more than 4 at
> >> >
> >> >> a time, otherwise it will crash the server.
> >> >>
> >> >> I have running on our server:
> >> >>
> >> >> mp_industry
> >> >> mp_borisovka
> >> >> mp_newvillers
> >> >>
> >> >> and the two new maps released by IW. mp_rhine & mp_harbor.
> >> >>
> >> >>
> >> >>
> >> >>>
> >> >>> From: "Michelle E" <michelle_s4f at hotmail.co.uk>
> >> >>> Date: 2006/05/02 Tue AM 08:20:10 EDT
> >> >>> To: cod at icculus.org
> >> >>> Subject: [cod] Custom Maps
> >> >>>
> >> >>> Has anyone found any custom maps that run on Linux servers...the ones
> >> >
> >> >>> i have tried keep crashing the servers and giving script errors...any
> >> >
> >> >>> help would be appricated..
> >> >>>
> >> >>> Thanx
> >> >>> Michelle
> >> >>>
> >> >>> _________________________________________________________________
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> >> >>
> >> >>
> >> >
> >> >
> >> >
> >> >
> >>
> >>
> >>
> >>
> >
> >
> 
> 
> 
> 
> 
> 




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