[cod] Connection timeout after map change?

::DFC::MacBooom[NL] macbooom at dutchfightclub.nl
Fri May 5 05:13:50 EDT 2006


That was my First thought to, 

-----Oorspronkelijk bericht-----
Van: Geoff Goas [mailto:gitman at gmail.com] 
Verzonden: vrijdag 5 mei 2006 0:16
Aan: cod at icculus.org
Onderwerp: Re: [cod] Connection timeout after map change?

i bet they are just disconnecting.

On 5/4/06, Ron <radxxx at xs4all.nl> wrote:
> Hi
>
> Noticed this too, a lot of clients timing out. All i know about it it isnt
a
> punkbuster thing
> because i have PB disabled at the moment.
> Dont have a clue why they time out
>
> Ron
>
>
> ----- Original Message -----
> From: <colin at bell-pc.com>
> To: <cod at icculus.org>
> Sent: Thursday, May 04, 2006 6:16 PM
> Subject: [cod] Connection timeout after map change?
>
>
> > It took a week or so to get my servers filling up again after the new
> > (patch 1.2c) until my servers where filling up again, which was
> > understandable (clients getting themselves patched up mod problems etc.)
> > .Now I have my servers filling up again no problem but I have noticed
that
> > on a map change suddenly between 7 and 10 clients would go 999 and time
> > out ? . This didnt happen with COD2 1.0a . Is this a punkbuster thing or
a
> > COD2 1.2 thing or a COD2 1.2c linux bin thing ? or what ?
> >
> > I dont think its just suddenly 10 players deciding to disconnect on a
map
> > change , its too many and too often for that. Normaly players would
drift
> > in and out.
> >
> > ?
> >
> >
> >
> >
> >
> > __________ NOD32 1.1520 (20060504) Informatie __________
> >
> > Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem.
> > http://www.nod32.nl
> >
> >
>
>


--
Geoff Goas, Administrator
|ax|anarchic - http://www.anarchic-x.com




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