[cod] Hold the flag

Steve Oswald steve at kestwick.com
Thu May 4 20:37:28 EDT 2006


Here is what I have used:


Here is what I have used:

///////////////////
// Hold the Flag //
///////////////////

// Time limit in minutes (default 20)
set scr_htf_timelimit "20"

// Score limit (default 5)
set scr_htf_scorelimit "5"

// The mode cvar controls how the hold time is handled (default 0) // 0 =
holdtime for each time is kept no matter which team currently has the flag
// 1 = enemy hold time is decreased to zero before own hold time is
increased // 2 = enemy hold time is zero:ed as the flag is stolen.
// 3 = enemy hold time is zero:ed as your team score set scr_htf_mode "0"

// Time in seconds required to hold the flag before scoring (default 90) set
scr_htf_holdtime "90"

// Time in seconds before the flag respawns set scr_htf_flagspawndelay "15"

// Time in seconds before a dropped flag automaticly recover (0 = never
recover flag) (default 0) set scr_htf_flagrecovertime "0"

// Use random flag spawns for every flag spawn except the first one (0 = no,
1 = yes) (default 1)
// NOTE! Turn this off if on maps that has TDM spawns that are not reachable
unless you spawn there (no such maps are known at the moment) set
scr_htf_randomflagspawns "1"

// Turn it off specificly for maps which have unreachable spawn points set
scr_htf_randomflagspawns_mp_downtown "0"
set scr_htf_randomflagspawns_mp_trainstation "0"

// Remove the TDM spawnpoint that is used as the initial flag spawn (0 = no,
1 = yes) (default 1)
set scr_htf_removeflagspawns "1"

// Show team score in CoD2 fashion? (0 = no, 1 = yes) (default 0) set
scr_htf_teamscore "0"

// Respawn delay in seconds (default 10) set scr_htf_respawndelay "10"

-----Original Message-----
From: Jonathan [mailto:trojan at inknet.co.uk] 
Sent: Thursday, May 04, 2006 7:25 PM
To: cod at icculus.org
Subject: [cod] Hold the flag

Hi
Does any one now how to setup the config file for the new game type "Hold
the Flag in the 1.2 patch?

I have game voting enabled but you cannot vote for it.

Regards
Jonathan  

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